Browse the Grimoire
Creature
Ember-Spear Fire Goblin
A small volcanic goblin who breeds in the heat and fights with an ember-tipped spear, treating the caldera's slow magma lake as a hearth to be kept.
Location
The Underwarrens
A warren of narrow, dark tunnels beneath the old cities, lit by the phosphorescence of the claw and the word.
Location
The Whisker Warrens
A warren of narrow, warm tunnels beneath the old cities, lit by the phosphorescence of the claw and the word.
Race
Human
Short-lived, endlessly ambitious builders of empires, guilds, and churches — the race every other race measures itself against.
Location
The Threshold
The boundary between universes. A place where the Veil is thin enough to step through — if you know how, or if something knows how for you.
Location
The Vigil Gate
A gate of pale stone, its surface a constant grey shimmer, its silence broken only by the oath and the vigil.
Location
The Shattered Coast
A broken coastline in the unknown universe. Placeholder — to be described together. The first real place in the current world.
Location
The Two Shore
A quiet settlement on the border of elf-wood and human town, where the half-elves keep their two oaths and their long, careful middle.
Location
The Underbrow
A mountain range hollowed into a lattice of clean, singing tunnels, centered on a geode hall the size of a cathedral.
Creature
Bargain-Carry Demon
The heavy, low, slightly-too-broad shape of the pit, built dense and low with a deep muddy umber skin and fine pale red veins at the temples. Its bargain carries across the pit the way the fire carries across the ash, and the carrying is not a choice.
Location
Ironstock Bastion
A military iron-forged fortress on a bare ridge, its walls of riveted plate, its drill-yards wide enough to hold a line.
Location
The Scale Pool
A pool of black scale and warm water in the deep marsh, where the lizard-men keep their scales and their long, slow, and very patient oaths.
Location
The Shatter Sounds
A shore of black rock and kept air, where the sirens keep their voice and their very long, very quiet, and very patient oaths.
Location
The Scriptorium
A silent tower of paper and ink on the edge of the old world, where the erudites keep their knowledge and their long, very quiet, and very sharp oaths.
Location
The Tinker Hollows
A hollow of small, clever workshops and odd little gardens, where the gnomes tinker, scheme, and keep their very small, very sharp secrets.
Location
The Throne of Names
A throne of cold light and ringing silence in the highest plane, where the gods keep their power and their long, very quiet, and very patient oaths.
Location
The Sting Crags
A crag of bare stone, its surface scored with the marks of the claw, its air a constant hum, its silence broken only by the sting and the charge.
Location
The Silent Spires
A city of pale stone, its surface a constant grey shimmer, its silence broken only by the record and the witness.
Location
The Scale Pits
A pit of black scale and broken wing, where the drakes keep their small, sharp, and very loud quarrels.
Location
The Sanguine Crypts
A crypt of pale stone, its chambers lit by the phosphorescence of the blood, its silence broken only by the ledger and the debt.
Location
The Sanctum
A floating sanctum above the clouds, where the demi-gods keep their power and their distance from the mortal world.
Location
The Nameless Tundra
The frozen expanse of the old world where Uaellaen was found by Tigole. Snow, ice, and the first lesson: the world is bigger than you.
Location
The Scream Spire
A sheer tower of bare stone, its summit wide enough to hold a nest, its air a constant shriek, its silence broken only by the song and the raid.
Location
The Moaning Moor
A moor of pale shade, its surface a constant grey shimmer, its silence broken only by the moan and the soul.
By Mark
air (9) ancient (9) animal (143) aquatic (9) backstory (13) beast-folk (9) bestiary (123) carnivore (22) character (12) combat (16) crafting (48) current-universe (12) dark (7) dark-elf (6) dragon (14) earth (8) fire (8) goblin (9) god (15) god-like (10) god-servant (6) herbivore (6) home (72) item (25) light (8) magic (57) material (12) omnivore (40) overpowered (13) pantheon (12) predator (7) race (40) recipe (8) remedy (10) rule (10) spell (48) story-cast (37) undead (15) venom (8) water (9)
Character
Faction
Magic System
Historical Event
Concept
Episode
Deity
Dragon
Rule
Spell
Item
Material
Recipe