Browse the Grimoire

With Image Story Cast
Ember Touch
Spell Ember Touch Fire · Circle 1 — The hand lights.
Flame Lash
Spell Flame Lash Fire · Circle 2 — A whip of fire, drawn in a line and let go where the line says.
Cinder Tongue
Spell Cinder Tongue Fire · Circle 5 — The dragon's breath, held in the hand and let go where the hand says.
Firebrand
Spell Firebrand Fire · Circle 3 — A burning arrow, drawn and let go — the fire is the head, and the head flies true where the hand points.
Tide Break
Spell Tide Break Water · Circle 5 — The line's signature — the tide, drawn and let go where the hand says, and the tide is the one who is still standing, and the one who cast it is the one who gave the blood, and the blood is the one the story remembers.
Drown Glass
Spell Drown Glass Water · Circle 4 — A sphere of pressurized water, held in the hand and let go where the hand says — the pressure is the whole argument, and the sphere does not cut, and the sphere does not flow, and the sphere is the one who is still standing.
Current Walk
Spell Current Walk Water · Circle 3 — A path of moving water, drawn under the foot and held — the water carries, and the carrying is the whole argument, and the one who walks is the one who is still standing.
Ice Grab
Spell Ice Grab Water · Circle 2 — A limb, frozen in the shape the hand held — the water finds the gap and the gap is the limb, and the limb is the one who is still standing, and the standing is the one who has to wait.
Flood Voice
Spell Flood Voice Water · Circle 2 — A torrent, drawn and let go where the voice says.
Water Thread
Spell Water Thread Water · Circle 1 — A jet of water, drawn in a line and let go.
The Eight Doors
Rule The Eight Doors The eight schools of magic — one per elemental plane — what each does, what it cannot, and the circle a mage stands in.
Wild Magic
Rule Wild Magic The new world's rule — the pull comes back shaped — and the one technique that takes the tension back: mana-burn.
Kite Shield
Item Kite Shield Kite Shield — — (defense), defense · journeyman. defense (brace stance)
Dagger
Item Dagger Dagger — piercing, sidearm · apprentice. piercing
Scale Mail
Item Scale Mail Scale Mail — — (defense), armor · journeyman. defense (professional tier)
Chain Mail
Item Chain Mail Chain Mail — — (defense), armor · master. defense (siege tier)
Masterwork Blade
Item Masterwork Blade Masterwork Blade — slashing, arm · masterwork. slashing
Plate
Item Plate Plate — — (defense), armor · masterwork. defense (masterwork tier)
Crossbow
Item Crossbow Crossbow — piercing, ranged · journeyman. piercing
Longbow
Item Longbow Longbow — piercing, ranged · journeyman. piercing
Flail
Item Flail Flail — blunt, arm · journeyman. blunt
Warhammer
Item Warhammer Warhammer — blunt, arm · journeyman. blunt
Long Sword
Item Long Sword Long Sword — slashing, arm · journeyman. slashing
Spear
Item Spear Spear — piercing, arm · apprentice. piercing

By Marks

air (10) ancient (9) animal (143) aquatic (9) backstory (13) beast-folk (9) carnivore (22) character (8) combat (28) current-universe (12) dark (7) dark-elf (6) divine (5) dragon (7) dwarf (5) earth (8) elf (6) fire (8) goblin (9) god-like (10) god-servant (6) herbivore (6) humanoid (6) light (8) magic (56) moor (5) mystery (5) omnivore (40) overpowered (13) pantheon (12) poison (6) predator (7) protagonist (6) remedy (10) story-cast (37) the-forgotten (6) undead (15) venom (8) warrior (6) water (9)