Browse the Grimoire
Creature
Melt-Carry Ooze
The low, wide, wet shape — heavier through the back than the edge, the amber running deep and unbroken, the whole of it built to hold the melt and give it back across the pool, reading as one word that has already been said.
Creature
Current-Carry Lizard Man
A scaled, amphibious patient reptilian of the marshes and river deltas who carries the delta's goods and people through the current, the delta's quick, clannish, and most certain hand.
Creature
Spell-Carry Lich
The lean, quick shape of the anchor-line — thin through the ribcage, the hand long and certain, the whole of it built to carry the spell across the ossuary and to spend one word the size of a promise on the stranger who is worth the soul.
Creature
Deep-Sleep Bear Man
A massive, deep-brown furred kin of the deep forest who hibernates as a sacred rite and keeps the grove's long sleep, the hold's patient, honor-bound voice.
Creature
Idea-Brand Gnome
A brass-rimmed workshop gnome of the hollows who brands new ideas onto the wrist and ranks the clan by invention, not age.
Creature
Orchard-Tender Half-Elf
A long-eared, short-lived middle-kin who tends the border's orchards and the two harvests, a little elf and a little human and all patience.
Creature
Moan-Carry Wraith
The lean, quick shape of the moor — thin through the jaw, the shade long, the whole of it built to carry the moan across the moor and to spend a soul the size of a whisper on the stranger who is worth the shade.
Creature
Mirror-Sense Kelpie
A horse-shaped, water-bound reader of the mirror-still bog who senses the mirror and keeps the mirror-rings, the bog's solitary, cunning, and most certain lure.
Creature
Mire-Bear
A sleek black bear of the bogs and cold streams, with a cat-like face, short claws, and a paddling stroke that keeps it under the dark water.
Creature
Memory-Sense Siren
A vocal, grey-plumed coast-kin of the broken cliffs who senses the memory and keeps the low cliffs, the coast's patient, exact, and most certain voice.
Creature
Bone-Read Crow Man
A black-plumed, watch-marked carrion kin of the great tree-city who reads the bones and keeps the low roosts, the roosts' curious, clannish, and most certain eye.
Creature
Bridge-Spawn
The young of the toll-trolls — grey-green and slow to anger, near-impossible to kill, and the only beast in the world that collects its own toll.
Creature
Maze-Memory Minotaur
A horned, labyrinthine keeper of the black-stone maze who remembers the maze and walks the corridors blind, the labyrinth's clannish, honor-bound, and most certain turn.
Creature
Brood-Carry Chimera
A three-parted beast of the mosaic crags — lion-front, goat-mid, serpent-tail — who carries the brood and keeps the high rings, the crag's pack, cunning, and most certain tail.
Creature
Brook-Salmon
The great silver fish of the deep brook — 30 kg of the toll's own meat, and the only prey in the world that the trolls consider an honour to take.
Creature
Call-Carry Deep One
A pale, gill-bellied deep-kin of the pressure vaults who carries the call and keeps the high vaults, the vault's clannish, shy, and most certain voice.
Creature
Cavern-Sense Basilisk
The low, broad wall of the dark — heavy through the ridge, the head low, the ivory gaze-ring wet and bright, built to sit still for a long time and spend one look that does not come back.
Creature
Clutch-Carry Cockatrice
A crested, serpent-tailed fowl of the bare cliff roost who carries the clutch and keeps the high rings, the roost's territorial, cunning, and most certain wing.
Creature
Crag-Sense Manticore
A lion-bodied, scorpion-tailed, bat-winged beast of the bare crag who senses the crag and keeps the sting-rings, the crag's territorial, aggressive, and most certain sting.
Creature
Crypt-Sense Vampire
The tall, narrow, pale shape — heavy through the jaw and shoulder, the eyes the red of kept blood, the whole of it reading as one word that is waiting for a name, built to stand in the crypt and not move.
Creature
Dark-Sight Basilisk
The thin, quick shape of the deep dark — small through the ridge, the eye wide and pale, the whole of it built to see what the stone will not light, and to spend a look the size of a whisper.
Creature
Marsh-Toad
The copper-eyed toad of the deep marsh — 30 cm of patience that the ogres keep for the drip, and that the drip keeps for them.
Creature
Dark-Sight Observer
The tall, narrow, robed shape of the silent city, faceless under the hood, with a pale robe the color of old spire-stone and pale eyes that see the dark the way the surface sees the light. It sees the dark the way the surface sees the light, and the seeing is not a choice.
Creature
Debt-Carry Leech Folk
A pale, quick parasitic marsh-kin of the blood pits who carries the debt and keeps the shallow rings, the pit's clannish, quick, and most certain edge.
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air (10) ancient (9) animal (143) aquatic (9) backstory (13) beast-folk (9) carnivore (22) character (8) combat (28) current-universe (12) dark (7) dark-elf (6) divine (5) dragon (7) dwarf (5) earth (8) elf (6) fire (8) goblin (9) god-like (10) god-servant (6) herbivore (6) humanoid (6) light (8) magic (56) moor (5) mystery (5) omnivore (40) overpowered (13) pantheon (12) poison (6) predator (7) protagonist (6) remedy (10) story-cast (37) the-forgotten (6) undead (15) venom (8) warrior (6) water (9)
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