Browse the Grimoire

With Image Story Cast
Uuaellaen
Character Uuaellaen Uaellaen's actual biological brother — a dark elf of immense power. High-level cleric, Archon, and High Priest.
Superior-Darkness Dark Elf
Creature Superior-Darkness Dark Elf The elven line in the deep, tall and narrow-waisted, with skin the deep violet to a near-black and a network of fine, pale violet veins at the temples. It is at home in the dark the way the surface is at home in the light, and the dark never burns it.
Sound-Reader Shadow Goblin
Creature Sound-Reader Shadow Goblin A nearly-blind goblin of the sunless sinkhole who reads the dark by sound and shadow and treats light as noise.
Leech Folk
Race Leech Folk Parasitic marsh folk of the blood pits. They trade in blood, always, and they consider the ledger a promise the pit keeps.
Selkies
Race Selkies Seal-folk of the cold coast. A stolen skin is a stolen life, and they consider the shore a promise the sea keeps for them.
Rumzuck Umbatsch
Character Rumzuck Umbatsch High-level ogre warrior, Uaellaen's brother, and the shield of the Remedy guild.
Roost-Sense Cockatrice
Creature Roost-Sense Cockatrice A crested, serpent-tailed fowl of the bare cliff roost who senses the roost and keeps the hundred-egg nest, the roost's territorial, aggressive, and most certain hiss.
Ring-Tender Shadow Goblin
Creature Ring-Tender Shadow Goblin A nearly-blind goblin of the sunless sinkhole who tends the pale ring-fungus and keeps the hollow's slow light from guttering out.
Pool-Sense Lizard Man
Creature Pool-Sense Lizard Man A scaled, amphibious patient reptilian of the marshes and river deltas who feels the pool-sense and waits for everything, the delta's clannish, territorial, and most certain wait.
Pressure-Sense Deep One
Creature Pressure-Sense Deep One A pale, gill-bellied deep-kin of the pressure vaults who senses the pressure and keeps the low vaults, the vault's clannish, shy, and most certain pull.
Kobolds
Race Kobolds Small, furnace-scarred dragon-worshipping tinkerers of the gem-mine — the only race that considers a dragon a landlord worth pleasing.
Pit-Sense Leech Folk
Creature Pit-Sense Leech Folk A pale, quick parasitic marsh-kin of the blood pits who senses the pit and keeps the ledger, the pit's clannish, shy, and most certain bite.
Ossuary-Sense Lich
Creature Ossuary-Sense Lich The tall, bone-clad shape of the ossuary — the ribs showing through the pale hide, the hand too long, the whole of it reading as one promise that the ossuary keeps and the anchor will not break.
One-Breath Drake
Creature One-Breath Drake The long, coiled shape of the pit — heavy through the shoulder, the crest long, the amber eyes flat, the whole of it built around one breath that does not come back and one dive that ends the argument.
Kelpies
Race Kelpies Water-horses of the mirror-still bog. They wear a horse's shape to drown riders, and they consider the mirror a promise the bog keeps.
Maze-Memory Minotaur
Creature Maze-Memory Minotaur A horned, labyrinthine keeper of the black-stone maze who remembers the maze and walks the corridors blind, the labyrinth's clannish, honor-bound, and most certain turn.
Map-Keep Mole Man
Creature Map-Keep Mole Man A blind, shovel-handed tunnel-sculptor of the river plain who carries the map in memory and keeps the deep's oldest tunnels, the delve's patient, clannish, and most certain voice.
Lizard Men
Race Lizard Men Amphibious, patient reptilian humanoids of the marshes and river deltas. They wait for everything.
Line-Sworn Hobgoblin
Creature Line-Sworn Hobgoblin An iron-skinned goblin soldier of the bastion who holds the drill-line, for whom a formation held steady is a prayer and a word kept.
Mole Men
Race Mole Men Blind, echolocating tunnel-sculptors of the river plain who carry the map in memory and consider the tunnel a promise the deep keeps.
Liches
Race Liches Bone-clad, soul-anchored necromancers of the ossuary. They do not die, they do not forget, and they consider the anchor a promise the ossuary keeps for them.
Idea-Brand Gnome
Creature Idea-Brand Gnome A brass-rimmed workshop gnome of the hollows who brands new ideas onto the wrist and ranks the clan by invention, not age.
Iron-Tusk
Creature Iron-Tusk The giant boar of the deep barrens, a beast of eight hands with a bristle coat of iron-grey and a single great tusk that curves like a scythe.
Ice Goblins
Race Ice Goblins Thick-necked goblin packs who live in a glacier fissure lit by hot vents, treating the cold as a room they chose.

By Mark

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