Faction

The Forgotten

The guild Uaellaen founded in the unknown universe after The Drop — a gathering of the banished, the forgotten, and the cast out.

The Second Family

The Forgotten was founded by Uaellaen in the The Unknown Universe — after The Drop, in a world that did not know his name. It was a guild of those who had been abandoned, forgotten, or cast out by the world.

Overview

The Forgotten was Uaellaen's second family — a gathering of the outcast, the unwanted, and the broken. Unlike Remedy, which was built around raiding and worship, The Forgotten was built around survival and redemption.

Notable Members

  • Uaellaen: Founder, leader, narrator
  • Other members to be recorded

Philosophy

The Forgotten believed in second chances. Every member had been abandoned or forgotten by someone — and The Forgotten gave them a place where they belonged.

Status

The Forgotten is active — in the unknown universe, where Uaellaen built it after The Drop. Its core is the first six: the companions banished with him — Rumzuck Umbatsch, Smackage, Wreckreate, Uuaellaen, and Zahlia — who have been adventuring together through the new world from the very start. To them the guild has grown: the people this new world has abandoned, forgotten, or cast out.

The First Recruit

The seat by the fire is not yet filled, but it is already a member. The first to cross the ring of the six is The Seventh — the one the story keeps open, the one the camp has saved a chair for. The guild's law is that every member was abandoned, forgotten, or cast out; the seventh is the law made flesh, the case the world did not even know it had lost. Until the door is walked through the seat stands empty in the text and lit in the picture, and the membership of the guild is counted six, with the seventh held in reserve.

Membership

The core of The Forgotten is the six of The CompanyUaellaen, Uuaellaen, Rumzuck Umbatsch, Smackage, Wreckreate, and Zahlia — the ones who were sent together and who kept each other. They are the first party, the first fire, the first ring of the camp. Around them the guild has grown, and its growth is the point: every member of The Forgotten was abandoned, forgotten, or cast out by someone — and the guild's whole law is that no one is beyond being found again.

The membership is still being written. The six arrived, mostly together — one or two elsewhere, and the not-knowing who and where is the open thread of the current story. The rest of the camp is whatever the world has thrown away and the six have found: the people this new world has abandoned, forgotten, or cast out, who now have a place where they belong.

Chronology

  • The Drop — the six banished through The Threshold; the old world ends.
  • The Founding of The Forgotten — in the new world, after the first landing, by the first fire.
  • Now — the guild is active, growing, and the company is its first and standing party.

"The Forgotten was the guild I built for the people the world threw away. They were the best of us. And they deserved better than what happened to them." — Uaellaen*

Inscribed Aug 21, 2026 at 09:30 PM Revised Sep 09, 2026 at 08:31 PM