Browse the Grimoire

With Image Story Cast
Deep-Sense Kraken
Creature Deep-Sense Kraken A trench leviathan of the deep, 91.44 m of tentacle and madness, who senses the deep and keeps the lair, the coil's solitary, territorial, and most certain hunger.
Divine-Awareness Angel
Creature Divine-Awareness Angel The tall, narrow, slightly-too-clean line of the highest plane, with a pair of true wings folded at the back in a soft ivory to pale gold range and a pair of large, clear pale gold eyes. Its awareness reaches across the vigil, and the reaching is not a choice.
Leave-Carry Selkie
Creature Leave-Carry Selkie A seal-bodied, skin-keeping watcher of the cold coast who carries the shore's leaves and keeps the low shore, the shore's quick, clannish, and most certain hand.
Door-Keep Siren
Creature Door-Keep Siren A vocal, grey-plumed coast-kin of the broken cliffs who keeps the door and guards the high cliffs, the coast's patient, exact, and most certain voice.
Drag-Carry Kelpie
Creature Drag-Carry Kelpie A horse-shaped, water-bound reader of the mirror-still bog who carries the drag and keeps the shallow rings, the bog's solitary, cunning, and most certain hand.
Line-Sworn Hobgoblin
Creature Line-Sworn Hobgoblin An iron-skinned goblin soldier of the bastion who holds the drill-line, for whom a formation held steady is a prayer and a word kept.
Iron-Tusk
Creature Iron-Tusk The giant boar of the deep barrens, a beast of eight hands with a bristle coat of iron-grey and a single great tusk that curves like a scythe.
Innate-Speaker Demon
Creature Innate-Speaker Demon The heavy, low, slightly-too-broad shape of the pit, built dense and low with a network of fine, pale red veins at the temples that glow when a dark word is spoken. It speaks its dark magic without preparation, with its hands, at any time, and the speaking is the whole of the bargain.
Duty-Sense Golem
Creature Duty-Sense Golem The blocky, heavy, deliberate shape of the forge, built from fitted blocks of dark grey granite with darker seams and a pair of pale amber eyes that never blink. It feels the duty thinning a day before it breaks, and the feeling is not a choice.
High-Fang Wolf
Creature High-Fang Wolf The silver wolf of the high country — 70 cm of honour that the orcs keep for the war, and that the war keeps for them.
Fang-Hound
Creature Fang-Hound The grey-blue warhound of the hold — 55 kg of loyalty that the orcs keep for the word, and that the word keeps for them.
Fen-Owl
Creature Fen-Owl A ghostly white-and-buff owl of the fens, with a heart-shaped face, a silent wing, and eyes that burn like a lantern in the dark.
Forge-Keeper Hobgoblin
Creature Forge-Keeper Hobgoblin An iron-skinned goblin of the bastion who keeps the forge-fire and the line of the anvil, the range's patient, remembering, and most steady hand.
Frost-Bear
Creature Frost-Bear A great shaggy brown bear of the frostfields, with a shoulder hump and claws like scythes, that digs the winter stores out of the snow.
Furnace-Tender Kobold
Creature Furnace-Tender Kobold A small, furnace-scarred tinkerer of the gem-mine who tends the forge-fire and the line of the anvil, the mine's patient, remembering, and most steady hand.
Gale-Hawk
Creature Gale-Hawk A rufous hawk of the dry steppe, with a hooked beak, a sharp eye, and wings that ride the thermal from the hot ground to the cold sky.
Grave-Sense Skeleton
Creature Grave-Sense Skeleton The tall, narrow, white shape — heavy through the ribcage, the head a little too high on the body, the whole of it reading as one word that is waiting for a joint, built to stand in the field and not move.
Plane-Walk Elemental
Creature Plane-Walk Elemental The shape of the element itself — a river given shoulders and a slow, deliberate turn, a deep sea-green column with a face that is only a suggestion. It crosses the Veil the way a river crosses a border, without asking, and the crossing is not a choice.
Spire-Sense Observer
Creature Spire-Sense Observer The tall, narrow, robed shape of the silent city, faceless under the hood, with a pale robe the color of old spire-stone and a single record bead at the throat. It feels the silence's mood a day before it is broken, and the feeling is not a choice.
Drip-Sense Slime
Creature Drip-Sense Slime The low, small, wet shape of the dripping cavern, the one that feels the meal a day before it lands. Its surface is a constant faint green, its leading edge a clean bone-white, and the drip is the only conversation it has ever trusted.
Sack-Weave Air Goblin
Creature Sack-Weave Air Goblin A light-boned cliff goblin who weaves the footholds' wind-sacks and mends their ropes, the quiet hand that keeps the city aloft.
Song-Open Earth Goblin
Creature Song-Open Earth Goblin A stone-shaping goblin of the singing tunnels who opens the mountains by hand and song, the cleanest hand and the oldest voice in the range.
Tide-Sense Dregmaw
Creature Tide-Sense Dregmaw A shark-skinned, gilled judge of the bone city who feels the tide and keeps the feed, the warren's cannibal, clannish, and most certain fang.
Storm-Eagle
Creature Storm-Eagle A great white-headed eagle of the high cliffs, with wings wide as a door and eyes that see the small thing from the top of the storm.

By Marks

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