Browse the Grimoire

With Image Story Cast
Iron-Tusk
Creature Iron-Tusk The giant boar of the deep barrens, a beast of eight hands with a bristle coat of iron-grey and a single great tusk that curves like a scythe.
Hill-Sense Satyr
Creature Hill-Sense Satyr The goat-legged, low, heavy shape of the vine-tangled hill, with a thick brown coat and a pair of true, curling horns in bone-white. It feels the hill's mood a day before the party ends, and the feeling is not a choice.
Howl-Keeper Gnoll
Creature Howl-Keeper Gnoll A heavy-jawed, dry-brown hyena-packer of the bone-totem savanna who keeps the howl and leads the pack, the steppe's aggressive, social, and most certain voice.
Hollow-Oak Wolf-Man
Creature Hollow-Oak Wolf-Man A furred forest-kin of the conifers who lives in the carved hollow oaks and keeps the pack as a promise, not a family.
High-Fang Wolf
Creature High-Fang Wolf The silver wolf of the high country — 70 cm of honour that the orcs keep for the war, and that the war keeps for them.
Hearth-Keeper Fire Goblin
Creature Hearth-Keeper Fire Goblin A small, patient volcanic goblin who tends the caldera's magma lake as a hearth, keeping the fire banked for the pack through every slow season.
Height-Sight Drake
Creature Height-Sight Drake The tall, thin shape of the high ledge — light through the shoulder, the crest narrow, the amber eyes wide for the height, the whole of it built to see the pit from the top and to choose, one word at a time, which quarrel is worth the dive.
Hall-Keep Earth Goblin
Creature Hall-Keep Earth Goblin A stone-shaping goblin of the singing tunnels who keeps the geode hall and its pale light, the range's memory and its most patient voice.
Grave-Sense Skeleton
Creature Grave-Sense Skeleton The tall, narrow, white shape — heavy through the ribcage, the head a little too high on the body, the whole of it reading as one word that is waiting for a joint, built to stand in the field and not move.
Glimmerwood Fae
Creature Glimmerwood Fae A beautiful, cruel kin of the shifting forest, bound by promise, for a promise kept is the only thing they respect.
Grove-Sense Bear Man
Creature Grove-Sense Bear Man A massive, deep-brown furred kin of the deep forest who feels the grove-sense and keeps the open ground, the hold's patient, territorial, and most certain eye.
Gem-Appraise Kobold
Creature Gem-Appraise Kobold A small, furnace-scarred tinkerer of the gem-mine who prices every stone by the light and keeps the landlord's rent honest, gem by gem.
Glass Dragon
Creature Glass Dragon A galleon-sized philosopher of the plane's edge, whose body has taken the roost's fire and kept only the glass, so where the other dragons burn it sees.
Fen-Owl
Creature Fen-Owl A ghostly white-and-buff owl of the fens, with a heart-shaped face, a silent wing, and eyes that burn like a lantern in the dark.
Glimmerwood Elf
Creature Glimmerwood Elf A long-lived keeper of the wood's long word, patient as the pale light that never stays in one place.
Furnace-Tender Kobold
Creature Furnace-Tender Kobold A small, furnace-scarred tinkerer of the gem-mine who tends the forge-fire and the line of the anvil, the mine's patient, remembering, and most steady hand.
Forge-Keeper Hobgoblin
Creature Forge-Keeper Hobgoblin An iron-skinned goblin of the bastion who keeps the forge-fire and the line of the anvil, the range's patient, remembering, and most steady hand.
Gill-Deep Water Goblin
Creature Gill-Deep Water Goblin A gill-rimmed goblin of the drowned cave network who lives under the waves in chambers no chart has mapped, breathing the water as if it were air.
Fang-Warden Ice Goblin
Creature Fang-Warden Ice Goblin A thick-necked goblin of the glacier fissure who wards the ice fangs and keeps the crevasse's deep passages from collapsing in the long freeze.
Gate-Sense Revenant
Creature Gate-Sense Revenant The tall, narrow, pale shape — heavy through the jaw and shoulder, the eyes pale and gate-white, the whole of it reading as one word that is waiting for an oath, built to stand at the gate and not move.
Current-Carry Lizard Man
Creature Current-Carry Lizard Man A scaled, amphibious patient reptilian of the marshes and river deltas who carries the delta's goods and people through the current, the delta's quick, clannish, and most certain hand.
Drag-Carry Kelpie
Creature Drag-Carry Kelpie A horse-shaped, water-bound reader of the mirror-still bog who carries the drag and keeps the shallow rings, the bog's solitary, cunning, and most certain hand.
Gale-Hawk
Creature Gale-Hawk A rufous hawk of the dry steppe, with a hooked beak, a sharp eye, and wings that ride the thermal from the hot ground to the cold sky.
Frost-Bear
Creature Frost-Bear A great shaggy brown bear of the frostfields, with a shoulder hump and claws like scythes, that digs the winter stores out of the snow.

By Mark

abyssal-coil (2) aelfarion (2) aetheric-throne (2) air-goblin (2) amphibian (3) animal (143) anvil-caves (2) barrens (2) bat-man (2) bear-man (2) bestiary (9) bird (4) bittermire (2) black-tide-vaults (2) brook (2) bugbear (2) carnivore (22) cat-man (2) cavern (2) cavern-kin (2) celestial (2) chimera (2) cockatrice (2) construct (2) coral-throne (2) crow-man (2) crypt (2) deep-delve (2) deep-kin (2) deep-one (2) dragon (2) forest-kin (4) gelatinous (4) herbivore (6) humanoid (6) moor (5) omnivore (40) predator (7) serpentine (4) undead (10)