Browse the Grimoire

With Image Story Cast
Bone-Read Crow Man
Creature Bone-Read Crow Man A black-plumed, watch-marked carrion kin of the great tree-city who reads the bones and keeps the low roosts, the roosts' curious, clannish, and most certain eye.
Ashen-Reach Human
Creature Ashen-Reach Human A short-lived, endlessly ambitious builder of the old fields and the new towns, who keeps their many oaths and their short, sharp, and very loud lives.
Bitter-Distill Venom Goblin
Creature Bitter-Distill Venom Goblin A fanged, gill-rimmed marsh goblin who distills the poison of the rust-colored fen and marks the warrens' still air with a bitter, green word.
Amber-Eye Fox Man
Creature Amber-Eye Fox Man A red-amber, mask-marked forest kin of the amber woods who reads the amber-light and the faces in it, the hollow's cunning, social, and most certain eye.
Debt-Carry Leech Folk
Creature Debt-Carry Leech Folk A pale, quick parasitic marsh-kin of the blood pits who carries the debt and keeps the shallow rings, the pit's clannish, quick, and most certain edge.
Bone-Read Gnoll
Creature Bone-Read Gnoll A heavy-jawed, dry-brown hyena-packer of the bone-totem savanna who reads the bones and keeps the low totems, the steppe's aggressive, social, and most certain eye.
Divine-Awareness Angel
Creature Divine-Awareness Angel The tall, narrow, slightly-too-clean line of the highest plane, with a pair of true wings folded at the back in a soft ivory to pale gold range and a pair of large, clear pale gold eyes. Its awareness reaches across the vigil, and the reaching is not a choice.
Wild Boar
Creature Wild Boar The bristled wild boar of the barrens, a barrel of muscle under a grey-brown coat, with a tusk that grows through the jaw and a charge that splits the earth.
Wind-Lash Air Goblin
Creature Wind-Lash Air Goblin A light-boned cliff goblin who lashes its whole body to the wind with rope and wind-sack, treating the ground as a temporary inconvenience.
Word-Keep Rat Man
Creature Word-Keep Rat Man A clever, grey-furred underwarren kin who keeps the word of the colony and ranks its citizens by whose secret is truest, the colony's patient, exact, and most certain voice.
Word-Hold Golem
Creature Word-Hold Golem The blocky, heavy, deliberate shape of the forge, built from fitted blocks of dark grey granite with a pair of small, deliberate points of pale amber light where the eyes should be. It holds its binding word against the wind, the water, and the doubt, and the holding is not a choice.
Wet-Sight Slime
Creature Wet-Sight Slime The low, small, wet shape of the dripping cavern, the one that sees in the dark the way a human sees in the light. Its green runs clear and deliberate, its lower surface is a deep sea-black, and the bone-white edge is the cleanest line in the ring.
Web-Set Bugbear
Creature Web-Set Bugbear A hulking, club-jawed swamp-ambusher of the mire who sets the trap and plans the kill, considering the swamp a debt the water owes them.
Vine-Sight Satyr
Creature Vine-Sight Satyr The goat-legged, low, heavy shape of the vine-tangled hill, with a thick brown coat and a pair of true, curling horns in bone-white. It sees the vine the way the hill sees the guest — and the seeing is not a choice.
Vigil-Carry Revenant
Creature Vigil-Carry Revenant The lean, quick shape of the oath-line — thin through the jaw, the hand long and certain, the whole of it built to carry the oath across the gate and to spend one word the size of a promise on the stranger who is worth the soul.
Watch-Eye Crow Man
Creature Watch-Eye Crow Man A black-plumed, watch-marked carrion kin of the great tree-city who keeps the watch and records every word, the roost's curious, clannish, and most certain voice.
Tunnel-Carry Rat Man
Creature Tunnel-Carry Rat Man A clever, grey-furred underwarren kin who carries the colony's goods and its people through the tunnels, the underwarren's quick, patient, and most certain eye.
Vent-Keeper Ice Goblin
Creature Vent-Keeper Ice Goblin A thick-necked goblin of the glacier fissure who tends the hot vents that break through the ice, treating the cold as a room they chose.
Venom-Sense Naga
Creature Venom-Sense Naga A serpent-bodied, green-gold scaled judge of the temple-spires who feels the venom and keeps the low spires, the spire's feudal, territorial, and most certain fang.
Tinker-Sight Gnome
Creature Tinker-Sight Gnome A brass-rimmed workshop gnome of the hollows who sees through every machine and keeps the machinery of the clan running, one repair at a time.
Surface-Turn Water Goblin
Creature Surface-Turn Water Goblin A gill-rimmed goblin of the drowned cave network who turns to the waterline and trades with the surface, the warrens' only open hand.
Sting-Carry Manticore
Creature Sting-Carry Manticore A lion-bodied, scorpion-tailed, bat-winged beast of the bare crag who carries the sting and keeps the high rings, the crag's territorial, cunning, and most certain tail.
Silver-Spire High Elf
Creature Silver-Spire High Elf A golden-skinned keeper of the silver spires' old, careful magic, patient as the white cliffs and twice as deliberate.
Sunlight-Sensitivity Dark Elf
Creature Sunlight-Sensitivity Dark Elf The elven line in the deep, tall and narrow-waisted, with skin the deep violet to a near-black and eyes that glow in the dark. The surface light is a wound to it — the wound that keeps the deep honest — and the sensitivity is not a choice.

By Mark

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