Browse the Grimoire
Creature
Ring-Tender Shadow Goblin
A nearly-blind goblin of the sunless sinkhole who tends the pale ring-fungus and keeps the hollow's slow light from guttering out.
Creature
Ancestry-Sense Dragon Kin
The tall mortal line with the draconic weight in it — narrow-waisted, the shoulders a little broad, the fine scale-patch pale gold at the throat, the whole of it reading as one line that is waiting to be spoken in a tongue the mouth was not built for.
Creature
Anvil-Singer Dwarf
An iron-skinned deep-dwelling dwarf of the delve who sings the forge-fire and the anvil, the clan's patient, remembering, and most steady voice.
Creature
Ash-Crow
A black crow of the ashfields, glossed blue, with the sharpest eye of the flock and a memory that keeps the hand that feeds it.
Creature
Ashen-Reach Human
A short-lived, endlessly ambitious builder of the old fields and the new towns, who keeps their many oaths and their short, sharp, and very loud lives.
Creature
Bargain-Carry Demon
The heavy, low, slightly-too-broad shape of the pit, built dense and low with a deep muddy umber skin and fine pale red veins at the temples. Its bargain carries across the pit the way the fire carries across the ash, and the carrying is not a choice.
Creature
Bitter-Distill Venom Goblin
A fanged, gill-rimmed marsh goblin who distills the poison of the rust-colored fen and marks the warrens' still air with a bitter, green word.
Creature
Bog-Hop Froglok
A toad-leap of the black bog, sticky, short-tempered, and absolutely not to be cornered, who keeps its oaths loud and sharp and very short.
Creature
Bone-Carry Dregmaw
A shark-skinned, gilled judge of the bone city who carries the warren's bones and keeps the low warrens, the warren's quick, clannish, and most certain hand.
Creature
Bone-Carry Skeleton
The lean, quick shape of the field — thin through the ribcage, the finger-bones long, the whole of it built to carry the walk-line and to spend a nod the size of a whisper on the stranger who is worth the grave.
Creature
Bone-Read Crow Man
A black-plumed, watch-marked carrion kin of the great tree-city who reads the bones and keeps the low roosts, the roosts' curious, clannish, and most certain eye.
Creature
Bone-Read Gnoll
A heavy-jawed, dry-brown hyena-packer of the bone-totem savanna who reads the bones and keeps the low totems, the steppe's aggressive, social, and most certain eye.
Creature
Brood-Carry Chimera
A three-parted beast of the mosaic crags — lion-front, goat-mid, serpent-tail — who carries the brood and keeps the high rings, the crag's pack, cunning, and most certain tail.
Creature
Call-Carry Deep One
A pale, gill-bellied deep-kin of the pressure vaults who carries the call and keeps the high vaults, the vault's clannish, shy, and most certain voice.
Creature
Cavern-Sense Basilisk
The low, broad wall of the dark — heavy through the ridge, the head low, the ivory gaze-ring wet and bright, built to sit still for a long time and spend one look that does not come back.
Creature
Clutch-Carry Cockatrice
A crested, serpent-tailed fowl of the bare cliff roost who carries the clutch and keeps the high rings, the roost's territorial, cunning, and most certain wing.
Creature
Court-Sight Serpent Folk
A scaled, marsh-court judge of the coiled towers who sees the court's word and keeps the venom-courts of the coil, the marsh's feudal, clannish, and most certain eye.
Creature
Crag-Sense Manticore
A lion-bodied, scorpion-tailed, bat-winged beast of the bare crag who senses the crag and keeps the sting-rings, the crag's territorial, aggressive, and most certain sting.
Creature
Crypt-Sense Vampire
The tall, narrow, pale shape — heavy through the jaw and shoulder, the eyes the red of kept blood, the whole of it reading as one word that is waiting for a name, built to stand in the crypt and not move.
By Marks
abyssal-coil (2) aelfarion (2) aetheric-throne (2) air-goblin (2) amphibian (3) animal (139) anvil-caves (2) barrens (2) bat-man (2) bear-man (2) bird (4) bittermire (2) black-tide-vaults (2) brook (2) bugbear (2) carnivore (22) cat-man (2) cavern (2) cavern-kin (2) celestial (2) chimera (2) cockatrice (2) construct (2) coral-throne (2) crow-man (2) crypt (2) deep-delve (2) deep-kin (2) deep-one (2) dregmaw (2) drip-caverns (2) forest-kin (4) gelatinous (3) herbivore (6) humanoid (6) moor (5) omnivore (40) predator (7) serpentine (4) undead (10)
Character
Race
Location
Faction
Magic System
Historical Event
Concept
Episode
Deity
Dragon
Rule
Spell
Item
Material
Recipe