Browse the Grimoire
Creature
Vine-Sight Satyr
The goat-legged, low, heavy shape of the vine-tangled hill, with a thick brown coat and a pair of true, curling horns in bone-white. It sees the vine the way the hill sees the guest — and the seeing is not a choice.
Creature
Watch-Eye Crow Man
A black-plumed, watch-marked carrion kin of the great tree-city who keeps the watch and records every word, the roost's curious, clannish, and most certain voice.
Creature
Web-Set Bugbear
A hulking, club-jawed swamp-ambusher of the mire who sets the trap and plans the kill, considering the swamp a debt the water owes them.
Creature
Wet-Sight Slime
The low, small, wet shape of the dripping cavern, the one that sees in the dark the way a human sees in the light. Its green runs clear and deliberate, its lower surface is a deep sea-black, and the bone-white edge is the cleanest line in the ring.
Creature
Wild Boar
The bristled wild boar of the barrens, a barrel of muscle under a grey-brown coat, with a tusk that grows through the jaw and a charge that splits the earth.
Creature
Wind-Lash Air Goblin
A light-boned cliff goblin who lashes its whole body to the wind with rope and wind-sack, treating the ground as a temporary inconvenience.
Creature
Wind-Rider Vantari
The Vantari that goes — the bird of the open, the messenger, the scout, and the hunter of the far ground, who carries the roost out into the whole of the sky.
Creature
Word-Hold Golem
The blocky, heavy, deliberate shape of the forge, built from fitted blocks of dark grey granite with a pair of small, deliberate points of pale amber light where the eyes should be. It holds its binding word against the wind, the water, and the doubt, and the holding is not a choice.
Creature
Word-Keep Rat Man
A clever, grey-furred underwarren kin who keeps the word of the colony and ranks its citizens by whose secret is truest, the colony's patient, exact, and most certain voice.
Creature
Tinker-Sight Gnome
A brass-rimmed workshop gnome of the hollows who sees through every machine and keeps the machinery of the clan running, one repair at a time.
Creature
True-Flight Angel
The tall, narrow, slightly-too-clean line of the highest plane, with a pair of true wings folded at the back in a soft ivory to pale gold range and a pair of large, clear pale gold eyes. Its wings are not a tool but a statement, and the statement is the flight.
Creature
Tunnel-Carry Rat Man
A clever, grey-furred underwarren kin who carries the colony's goods and its people through the tunnels, the underwarren's quick, patient, and most certain eye.
Creature
Vein-Reader Dwarf
An iron-skinned deep-dwelling dwarf of the delve who reads the deep-veins by the dark and the sound of the stone, the clan's patient, remembering, and most careful eye.
Creature
Venom-Sense Naga
A serpent-bodied, green-gold scaled judge of the temple-spires who feels the venom and keeps the low spires, the spire's feudal, territorial, and most certain fang.
Creature
Vent-Keeper Ice Goblin
A thick-necked goblin of the glacier fissure who tends the hot vents that break through the ice, treating the cold as a room they chose.
Creature
Trap-Goblin
The goblin that builds the trap the rest of the warren eats by — small, patient, and the only beast that considers a spring-loaded jaw a form of art.
Creature
Vigil-Carry Revenant
The lean, quick shape of the oath-line — thin through the jaw, the hand long and certain, the whole of it built to carry the oath across the gate and to spend one word the size of a promise on the stranger who is worth the soul.
Creature
Current-Carry Lizard Man
A scaled, amphibious patient reptilian of the marshes and river deltas who carries the delta's goods and people through the current, the delta's quick, clannish, and most certain hand.
Creature
Current-Sense Merfolk
A scaled, finned reef-kin of the living coral city who feels the current and keeps the deep spires, the throne's social, clannish, and most certain fin.
Creature
Dark-Sight Basilisk
The thin, quick shape of the deep dark — small through the ridge, the eye wide and pale, the whole of it built to see what the stone will not light, and to spend a look the size of a whisper.
Creature
Dark-Sight Observer
The tall, narrow, robed shape of the silent city, faceless under the hood, with a pale robe the color of old spire-stone and pale eyes that see the dark the way the surface sees the light. It sees the dark the way the surface sees the light, and the seeing is not a choice.
Creature
Dawn-Chorus High Elf
A golden-skinned singer of the silver city who holds the dawn in their voice, keeping the city's spell-songs steady through every turn of the tide.
Creature
Debt-Carry Leech Folk
A pale, quick parasitic marsh-kin of the blood pits who carries the debt and keeps the shallow rings, the pit's clannish, quick, and most certain edge.
Creature
Deep-Sense Kraken
A trench leviathan of the deep, 91.44 m of tentacle and madness, who senses the deep and keeps the lair, the coil's solitary, territorial, and most certain hunger.
By Marks
abyssal-coil (2) aelfarion (2) aetheric-throne (2) air-goblin (2) amphibian (3) animal (139) anvil-caves (2) barrens (2) bat-man (2) bear-man (2) bird (4) bittermire (2) black-tide-vaults (2) brook (2) bugbear (2) carnivore (22) cat-man (2) cavern (2) cavern-kin (2) celestial (2) chimera (2) cockatrice (2) construct (2) coral-throne (2) crow-man (2) crypt (2) deep-delve (2) deep-kin (2) deep-one (2) dregmaw (2) drip-caverns (2) forest-kin (4) gelatinous (3) herbivore (6) humanoid (6) moor (5) omnivore (40) predator (7) serpentine (4) undead (10)
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