What It Does
A line of air, drawn sharp and let go where the line says — the air does not hold a shape, so the air cuts, and the cut is the whole argument. It is the air school's answer to the long sword: the blade does not need a hand, and the hand is the one who is hit.
The Cost
Circle 2 · Air · Exchange: breath — casting time one round. On the ladder in The Veil, the breath rung is the price, and the meter pays the budget while the exchange pays the spell.
The Failure
The shear holds the line a beat too long, and the air keeps the tension — the blade is the one who cuts, and the one it cuts is the parry that was not meant to be cut.
In Stories
The journeyman's air spell; the one the camp casts when the cut is the argument and the hand is the one who has to decide.
The door's scale anchor is Galeforce — the dragon casts it without thinking, which is how a reader learns the shape of the thing.