Browse the Grimoire

With Image Story Cast
Hall-Keep Earth Goblin
Creature Hall-Keep Earth Goblin A stone-shaping goblin of the singing tunnels who keeps the geode hall and its pale light, the range's memory and its most patient voice.
High Elf
Race High Elf Tall, golden-skinned, magically gifted archelven of the silver cities — the classical ideal of elven civilization, and its most patient practitioner.
Harpies
Race Harpies Feathered, shrieking aerial raiders of the scream spire. Their song is a weapon, and the spire answers the song.
Halflings
Race Halflings Small, root-cellared folk of the green hills who keep the oldest oaths in the world — and consider the root-cellar a promise the hill keeps for them.
Gryphons
Race Gryphons Eagle-winged lion-folk of the single sheer peak. Guardians of gold and oaths, they do not speak much, and they do not break a word.
Half-Elf
Race Half-Elf Children of two worlds — part elven grace, part human drive — who prove that identity does not have to be a choice.
Grumwald the Oathkeeper
Character Grumwald the Oathkeeper Dwarf god-servant and divine enforcer of oaths, contracts, and broken promises. He keeps what gods make binding.
Grave-Sense Skeleton
Creature Grave-Sense Skeleton The tall, narrow, white shape — heavy through the ribcage, the head a little too high on the body, the whole of it reading as one word that is waiting for a joint, built to stand in the field and not move.
Glimmerwood Fae
Creature Glimmerwood Fae A beautiful, cruel kin of the shifting forest, bound by promise, for a promise kept is the only thing they respect.
Grove-Sense Bear Man
Creature Grove-Sense Bear Man A massive, deep-brown furred kin of the deep forest who feels the grove-sense and keeps the open ground, the hold's patient, territorial, and most certain eye.
Golems
Race Golems Constructed beings of stone, metal, or clay. Animated by will, bound by word. The most loyal servants in existence — if they understand the word.
Glass Dragon
Creature Glass Dragon A galleon-sized philosopher of the plane's edge, whose body has taken the roost's fire and kept only the glass, so where the other dragons burn it sees.
Gem-Appraise Kobold
Creature Gem-Appraise Kobold A small, furnace-scarred tinkerer of the gem-mine who prices every stone by the light and keeps the landlord's rent honest, gem by gem.
Goblins
Race Goblins The base stock of the warren races — small, scavenging, ambush-happy, and the only race that considers a good trap a form of art.
Gnome
Race Gnome Small, endlessly curious tinker-illusionists of the hollows — small bodies, enormous ideas, and a workshop that is sometimes a hazard.
Fen-Owl
Creature Fen-Owl A ghostly white-and-buff owl of the fens, with a heart-shaped face, a silent wing, and eyes that burn like a lantern in the dark.
Glimmerwood Elf
Creature Glimmerwood Elf A long-lived keeper of the wood's long word, patient as the pale light that never stays in one place.
Galeforce
Dragon Galeforce An ancient Air Dragon, master of storms and atmospheric dominion.
Furnace-Tender Kobold
Creature Furnace-Tender Kobold A small, furnace-scarred tinkerer of the gem-mine who tends the forge-fire and the line of the anvil, the mine's patient, remembering, and most steady hand.
Forge-Keeper Hobgoblin
Creature Forge-Keeper Hobgoblin An iron-skinned goblin of the bastion who keeps the forge-fire and the line of the anvil, the range's patient, remembering, and most steady hand.
Gnolls
Race Gnolls Laughing hyena-packs of the bone-totem savanna. They hunt in the howl, they laugh in the hunt, and they consider the bone a promise the savanna keeps.
Frogloks
Race Frogloks Toad-like amphibians of the deep bogs. Short-tempered, sticky, and absolutely not to be cornered.
Gill-Deep Water Goblin
Creature Gill-Deep Water Goblin A gill-rimmed goblin of the drowned cave network who lives under the waves in chambers no chart has mapped, breathing the water as if it were air.
Fang-Warden Ice Goblin
Creature Fang-Warden Ice Goblin A thick-necked goblin of the glacier fissure who wards the ice fangs and keeps the crevasse's deep passages from collapsing in the long freeze.

By Mark

air (9) ancient (9) animal (143) aquatic (9) backstory (13) beast-folk (9) bestiary (123) carnivore (22) character (12) combat (16) crafting (48) current-universe (12) dark (7) dark-elf (6) dragon (14) earth (8) fire (8) goblin (9) god (15) god-like (10) god-servant (6) herbivore (6) home (72) item (25) light (8) magic (57) material (12) omnivore (40) overpowered (13) pantheon (12) predator (7) race (40) recipe (8) remedy (10) rule (10) spell (48) story-cast (37) undead (15) venom (8) water (9)