Browse the Grimoire

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With Image Story Cast
Shore-Ferry Half-Elf
Creature Shore-Ferry Half-Elf A long-eared, short-lived middle-kin who keeps the ferries and the two oaths, a little elf and a little human and all middle.
Shovel-Hand Mole Man
Creature Shovel-Hand Mole Man A blind, shovel-handed tunnel-sculptor of the river plain who digs the cleanest tunnels in the deep and ranks the packs by the dig, the delve's quick, patient, and most certain eye.
Silver-Spire High Elf
Creature Silver-Spire High Elf A golden-skinned keeper of the silver spires' old, careful magic, patient as the white cliffs and twice as deliberate.
Skin-Keep Selkie
Creature Skin-Keep Selkie A seal-bodied, skin-keeping watcher of the cold coast who keeps the skin and guards the shore, the shore's clannish, watchful, and most certain hide.
Sky-Keeper Vantari
Creature Sky-Keeper Vantari The Vantari that stays — the warden of the roost-platform, the one who counts the eggs, mends the ledge, and keeps the cliff whole through the storm.
Sonar-Sense Bat Man
Creature Sonar-Sense Bat Man A folded-wing, grey-brown cavern kin who hunts by sonar and keeps the open caverns, the roosts' quick, patient, and most certain eye.
Song-Carry Harpy
Creature Song-Carry Harpy A feathered, shrieking aerial raider of the sheer tower who carries the song and keeps the high rings, the spire's feudal, cunning, and most certain voice.
Song-Open Earth Goblin
Creature Song-Open Earth Goblin A stone-shaping goblin of the singing tunnels who opens the mountains by hand and song, the cleanest hand and the oldest voice in the range.
Sound-Reader Shadow Goblin
Creature Sound-Reader Shadow Goblin A nearly-blind goblin of the sunless sinkhole who reads the dark by sound and shadow and treats light as noise.
Spell-Carry Lich
Creature Spell-Carry Lich The lean, quick shape of the anchor-line — thin through the ribcage, the hand long and certain, the whole of it built to carry the spell across the ossuary and to spend one word the size of a promise on the stranger who is worth the soul.
Spire-Sense Harpy
Creature Spire-Sense Harpy A feathered, shrieking aerial raider of the sheer tower who senses the spire and keeps the scream-rings, the spire's feudal, pack, and most certain song.
Spire-Sense Observer
Creature Spire-Sense Observer The tall, narrow, robed shape of the silent city, faceless under the hood, with a pale robe the color of old spire-stone and a single record bead at the throat. It feels the silence's mood a day before it is broken, and the feeling is not a choice.
Spire-Sight Naga
Creature Spire-Sight Naga A serpent-bodied, green-gold scaled judge of the temple-spires who sees from the highest spire and keeps the court's long word, the spire's feudal, clannish, and most certain eye.
Spire-Tuner Lightning Goblin
Creature Spire-Tuner Lightning Goblin A charged, patient goblin of the crystal spires who tunes the spires' resonance and keeps the ridge's stored charge from spilling.
Sting-Carry Manticore
Creature Sting-Carry Manticore A lion-bodied, scorpion-tailed, bat-winged beast of the bare crag who carries the sting and keeps the high rings, the crag's territorial, cunning, and most certain tail.
Storm-Eagle
Creature Storm-Eagle A great white-headed eagle of the high cliffs, with wings wide as a door and eyes that see the small thing from the top of the storm.
Stormdrinker Lightning Goblin
Creature Stormdrinker Lightning Goblin A charged, reckless goblin of the crystal spires who drinks the storm through the spires' pale blue light and meters the sky like a well.
Sunlight-Sensitivity Dark Elf
Creature Sunlight-Sensitivity Dark Elf The elven line in the deep, tall and narrow-waisted, with skin the deep violet to a near-black and eyes that glow in the dark. The surface light is a wound to it — the wound that keeps the deep honest — and the sensitivity is not a choice.
Superior-Darkness Dark Elf
Creature Superior-Darkness Dark Elf The elven line in the deep, tall and narrow-waisted, with skin the deep violet to a near-black and a network of fine, pale violet veins at the temples. It is at home in the dark the way the surface is at home in the light, and the dark never burns it.
Surface-Turn Water Goblin
Creature Surface-Turn Water Goblin A gill-rimmed goblin of the drowned cave network who turns to the waterline and trades with the surface, the warrens' only open hand.
Tide-Sense Dregmaw
Creature Tide-Sense Dregmaw A shark-skinned, gilled judge of the bone city who feels the tide and keeps the feed, the warren's cannibal, clannish, and most certain fang.
Fang-Hound
Creature Fang-Hound The grey-blue warhound of the hold — 55 kg of loyalty that the orcs keep for the word, and that the word keeps for them.
Bog-Hog
Creature Bog-Hog The great bristled hog of the deep marsh — 92 kg of bad temper that the ogres fight for, feed, and finally mourn at a volume.
Bridge-Spawn
Creature Bridge-Spawn The young of the toll-trolls — grey-green and slow to anger, near-impossible to kill, and the only beast in the world that collects its own toll.

By Marks

abyssal-coil (2) aelfarion (2) aetheric-throne (2) air-goblin (2) amphibian (3) animal (143) anvil-caves (2) barrens (2) bat-man (2) bear-man (2) bird (4) bittermire (2) black-tide-vaults (2) brook (2) bugbear (2) carnivore (22) cat-man (2) cavern (2) cavern-kin (2) celestial (2) chimera (2) cockatrice (2) construct (2) coral-throne (2) crow-man (2) crypt (2) deep-delve (2) deep-kin (2) deep-one (2) dregmaw (2) drip-caverns (2) forest-kin (4) gelatinous (4) herbivore (6) humanoid (6) moor (5) omnivore (40) predator (7) serpentine (4) undead (10)