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Selkie Shore
Location Selkie Shore A cold coast of black rock and grey water, its surface a constant shimmer, its silence broken only by the skin and the leave.
Serpent Spire
Location Serpent Spire A temple-spires of venom and court, its spires grown from the bone of the court, its air thick with the smell of the venom.
Skyspire Footholds
Location Skyspire Footholds A ring of sheer cliffs studded with lashed platforms and woven wind-sacks, joined by swaying rope-bridges.
Stormglass Spires
Location Stormglass Spires A row of tuned conductive crystal spires on a wind-scoured ridge that drink the storm and glow pale blue.
The Abyssal Coil
Location The Abyssal Coil A trench of the deep, its floor a constant blue-black shimmer, its silence broken only by the coil and the spawn.
The Aetheric Throne
Location The Aetheric Throne A city of cold light and ringing silence in the highest plane, where the angels keep their vigil and their judgment.
The Ashen Reach
Location The Ashen Reach A wide, open country of old fields and new towns, where the humans keep their many oaths and their short, sharp, and very loud lives.
The Bog Hollows
Location The Bog Hollows A hollow of black bog and warm water, where the frogloks keep their leaps and their short, sharp, and very loud oaths.
The Bone Fields
Location The Bone Fields A field of white bone and cold air, where the skeletons keep their strength and their very long, very quiet, and very patient oaths.
The Bone Ossuary
Location The Bone Ossuary An ossuary of pale bone, its chambers lit by the phosphorescence of the soul, its silence broken only by the anchor and the spell.
The Brook Holds
Location The Brook Holds A hold of black stone and cold water, where the trolls keep their strength and their very long, very quiet, and very patient oaths.
The Coil Marshes
Location The Coil Marshes A swamp of coiled towers built of woven reeds and bone, its water black and still, its air thick with the smell of the coil.
The Deepdelve
Location The Deepdelve A vast tunnel network under the river plain, its chambers clean and its map kept in memory, its water a constant drip.
The Drakemoor
Location The Drakemoor A moor of black scale-stone and ash, where the dragon-kin keep their kinship and their long, slow grudges.
The Drowned Warrens
Location The Drowned Warrens A vast submerged cave network in a drowned bay, its chambers connected by arches that rise to the waterline.
The Elemental Roost
Location The Elemental Roost A roost of bare stone at the edge of the planes, where the dragons keep their hoards and their long, cold patience.
The Fanghold
Location The Fanghold A hold of black stone and iron in the high fangs, where the orcs keep their war and their short, sharp, and very loud oaths.
The Fangsteppe
Location The Fangsteppe A bone-totem savanna, its ground scored with fang-marks and its totems carved from the bone of the chase, its howl carrying for miles.
The Fen Mirror
Location The Fen Mirror A mirror-still bog, its surface a constant grey shimmer, its air a constant drip, its silence broken only by the mirror and the drown.
The Forge Halls
Location The Forge Halls A hall of black stone and cold fire, where the golems keep their strength and their very long, very quiet, and very patient oaths.
The Gaze Caverns
Location The Gaze Caverns A cavern of turned stone, its walls carved with the shapes of those who looked, its silence broken only by the gaze and the turn.
The Scale Pool
Location The Scale Pool A pool of black scale and warm water in the deep marsh, where the lizard-men keep their scales and their long, slow, and very patient oaths.
The Gullet Pits
Location The Gullet Pits A blood pit of the marsh, its surface a constant pale shimmer, its air a constant drip, its silence broken only by the ledger and the debt.
The Hissing Roost
Location The Hissing Roost A nest of a hundred eggs in a bare cliff-face, its silence broken only by the hiss and the clutch.

By Mark

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