Browse the Grimoire
Race
Vantari
Feathered, talon-footed sky-raiders of the sheer cliff. They arrive before the alarm, and they consider the feather a promise the sky keeps.
Race
Air Goblins
Light-boned cliff goblins who rope-lash their city to the wind and treat the ground as a temporary inconvenience.
Race
Krakens
Trench leviathans of the deep. 91.44 m of tentacle and madness — no society, only lair, hunger, and the rare spawn.
Location
Sharkbone Warrens
A cannibal bone city built from the rib-cages of the deep, its warrens of grown bone, its air thick with the smell of the tide.
Historical Event
The Golden Age of Remedy
The era when Remedy was at its peak — the guild that saved the world, with Uaellaen, Wreckreate, Rumzuck, and Smackage at its core.
Character
Uaellaen
Dark elf archmage, god-slayer, former Remedy member, founder of The Forgotten, and narrator of this universe's story.
Character
Tigole
Halfling rogue, leader of Legacy of Steel, rival guild to Remedy, and Uaellaen's mentor in the icy tundras.
Dragon
Stonewrought
An ancient Earth Dragon, master of mountains and tectonic forces.
Race
Leech Folk
Parasitic marsh folk of the blood pits. They trade in blood, always, and they consider the ledger a promise the pit keeps.
Deity
Solathis, the Dawnfather
God of dawn, light, and healing. Every morning is his signature on the world.
Dragon
Shadowveil
An ancient Dark Dragon, master of darkness and shadow magic.
Race
Selkies
Seal-folk of the cold coast. A stolen skin is a stolen life, and they consider the shore a promise the sea keeps for them.
Character
Rumzuck Umbatsch
High-level ogre warrior, Uaellaen's brother, and the shield of the Remedy guild.
Race
Kobolds
Small, furnace-scarred dragon-worshipping tinkerers of the gem-mine — the only race that considers a dragon a landlord worth pleasing.
Character
Morvane the Veilwarden
Dark-elf god-servant and warden of the boundary between the material world and the dark plane. He keeps the door closed. He is very good at it.
Race
Kelpies
Water-horses of the mirror-still bog. They wear a horse's shape to drown riders, and they consider the mirror a promise the bog keeps.
Deity
Lysara, the Sweet Poison
God of enchantment, will, and obsession. Every promise ever accepted blooms in her garden.
Race
Lizard Men
Amphibious, patient reptilian humanoids of the marshes and river deltas. They wait for everything.
Race
Mole Men
Blind, echolocating tunnel-sculptors of the river plain who carry the map in memory and consider the tunnel a promise the deep keeps.
Race
Liches
Bone-clad, soul-anchored necromancers of the ossuary. They do not die, they do not forget, and they consider the anchor a promise the ossuary keeps for them.
Deity
Khorvane, the Endless Hunger
God of death and undeath. Not cruel — merely hungry. He eats only the ripe.
Deity
Korrath, the Fang
God of the wild, the beast, and the hunt. The forest that chews. Everything that enters is prey or predator; nothing else exists.
Character
Kaelthorn the Undying
Elf god-servant, a divine assassin in the employ of a god of death whose name is not given. The blade the dead keep — he kills the ones who should have stayed. He has died eleven times and found each one inefficient.
Dragon
Ignathar
An ancient Fire Dragon of immense power and wisdom. Master of primordial fire, speaker of all languages.
By Marks
air (10) ancient (9) animal (143) aquatic (9) backstory (13) beast-folk (9) carnivore (22) character (8) combat (28) current-universe (12) dark (7) dark-elf (6) divine (5) dragon (7) dwarf (5) earth (8) elf (6) fire (8) goblin (9) god-like (10) god-servant (6) herbivore (6) humanoid (6) light (8) magic (56) moor (5) mystery (5) omnivore (40) overpowered (13) pantheon (12) poison (6) predator (7) protagonist (6) remedy (10) story-cast (37) the-forgotten (6) undead (15) venom (8) warrior (6) water (9)
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