Browse the Grimoire
Character
Zahlia
The great enchantress — a dark elf of Remedy and The Forgotten, banished to the unknown universe with Uaellaen.
Character
Wreckreate
Erudite wizard, member of Remedy and The Forgotten, could mana-burn lesser dragons in a single shot. Banished to the unknown universe with Uaellaen.
Character
Smackage
High-level ogre warrior of Remedy, Uaellaen's closest friend, and the guild's heart.
Creature
Word-Hold Golem
The blocky, heavy, deliberate shape of the forge, built from fitted blocks of dark grey granite with a pair of small, deliberate points of pale amber light where the eyes should be. It holds its binding word against the wind, the water, and the doubt, and the holding is not a choice.
Creature
Wild Boar
The bristled wild boar of the barrens, a barrel of muscle under a grey-brown coat, with a tusk that grows through the jaw and a charge that splits the earth.
Creature
Word-Keep Rat Man
A clever, grey-furred underwarren kin who keeps the word of the colony and ranks its citizens by whose secret is truest, the colony's patient, exact, and most certain voice.
Creature
Wind-Lash Air Goblin
A light-boned cliff goblin who lashes its whole body to the wind with rope and wind-sack, treating the ground as a temporary inconvenience.
Creature
Vigil-Carry Revenant
The lean, quick shape of the oath-line — thin through the jaw, the hand long and certain, the whole of it built to carry the oath across the gate and to spend one word the size of a promise on the stranger who is worth the soul.
Creature
Vine-Sight Satyr
The goat-legged, low, heavy shape of the vine-tangled hill, with a thick brown coat and a pair of true, curling horns in bone-white. It sees the vine the way the hill sees the guest — and the seeing is not a choice.
Creature
Watch-Eye Crow Man
A black-plumed, watch-marked carrion kin of the great tree-city who keeps the watch and records every word, the roost's curious, clannish, and most certain voice.
Creature
Web-Set Bugbear
A hulking, club-jawed swamp-ambusher of the mire who sets the trap and plans the kill, considering the swamp a debt the water owes them.
Creature
Wet-Sight Slime
The low, small, wet shape of the dripping cavern, the one that sees in the dark the way a human sees in the light. Its green runs clear and deliberate, its lower surface is a deep sea-black, and the bone-white edge is the cleanest line in the ring.
Creature
Vent-Keeper Ice Goblin
A thick-necked goblin of the glacier fissure who tends the hot vents that break through the ice, treating the cold as a room they chose.
Creature
Tunnel-Carry Rat Man
A clever, grey-furred underwarren kin who carries the colony's goods and its people through the tunnels, the underwarren's quick, patient, and most certain eye.
Creature
Venom-Sense Naga
A serpent-bodied, green-gold scaled judge of the temple-spires who feels the venom and keeps the low spires, the spire's feudal, territorial, and most certain fang.
Creature
Tinker-Sight Gnome
A brass-rimmed workshop gnome of the hollows who sees through every machine and keeps the machinery of the clan running, one repair at a time.
Creature
Surface-Turn Water Goblin
A gill-rimmed goblin of the drowned cave network who turns to the waterline and trades with the surface, the warrens' only open hand.
Creature
Sunlight-Sensitivity Dark Elf
The elven line in the deep, tall and narrow-waisted, with skin the deep violet to a near-black and eyes that glow in the dark. The surface light is a wound to it — the wound that keeps the deep honest — and the sensitivity is not a choice.
Creature
Silver-Spire High Elf
A golden-skinned keeper of the silver spires' old, careful magic, patient as the white cliffs and twice as deliberate.
Creature
Sting-Carry Manticore
A lion-bodied, scorpion-tailed, bat-winged beast of the bare crag who carries the sting and keeps the high rings, the crag's territorial, cunning, and most certain tail.
Creature
Spell-Carry Lich
The lean, quick shape of the anchor-line — thin through the ribcage, the hand long and certain, the whole of it built to carry the spell across the ossuary and to spend one word the size of a promise on the stranger who is worth the soul.
Creature
Spire-Sight Naga
A serpent-bodied, green-gold scaled judge of the temple-spires who sees from the highest spire and keeps the court's long word, the spire's feudal, clannish, and most certain eye.
Creature
Spire-Tuner Lightning Goblin
A charged, patient goblin of the crystal spires who tunes the spires' resonance and keeps the ridge's stored charge from spilling.
Creature
Spire-Sense Observer
The tall, narrow, robed shape of the silent city, faceless under the hood, with a pale robe the color of old spire-stone and a single record bead at the throat. It feels the silence's mood a day before it is broken, and the feeling is not a choice.
By Mark
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