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Vigil-Carry Revenant
Creature Vigil-Carry Revenant The lean, quick shape of the oath-line — thin through the jaw, the hand long and certain, the whole of it built to carry the oath across the gate and to spend one word the size of a promise on the stranger who is worth the soul.
Gate-Sense Revenant
Creature Gate-Sense Revenant The tall, narrow, pale shape — heavy through the jaw and shoulder, the eyes pale and gate-white, the whole of it reading as one word that is waiting for an oath, built to stand at the gate and not move.
Ossuary-Sense Lich
Creature Ossuary-Sense Lich The tall, bone-clad shape of the ossuary — the ribs showing through the pale hide, the hand too long, the whole of it reading as one promise that the ossuary keeps and the anchor will not break.
Spell-Carry Lich
Creature Spell-Carry Lich The lean, quick shape of the anchor-line — thin through the ribcage, the hand long and certain, the whole of it built to carry the spell across the ossuary and to spend one word the size of a promise on the stranger who is worth the soul.
Moan-Carry Wraith
Creature Moan-Carry Wraith The lean, quick shape of the moor — thin through the jaw, the shade long, the whole of it built to carry the moan across the moor and to spend a soul the size of a whisper on the stranger who is worth the shade.
Name-Carry Vampire
Creature Name-Carry Vampire The lean, quick shape of the debt-line — thin through the jaw, the fang long and certain, the whole of it built to carry the debt across the crypt and to spend a bite the size of a whisper on the stranger who is worth the name.
Shade-Sense Wraith
Creature Shade-Sense Wraith The tall, narrow, hollow shape — heavy through the jaw, the eyes hollow and grey, the whole of it reading as one word that is waiting for a soul, built to stand in the moor and not move.
Bone-Carry Skeleton
Creature Bone-Carry Skeleton The lean, quick shape of the field — thin through the ribcage, the finger-bones long, the whole of it built to carry the walk-line and to spend a nod the size of a whisper on the stranger who is worth the grave.
Crypt-Sense Vampire
Creature Crypt-Sense Vampire The tall, narrow, pale shape — heavy through the jaw and shoulder, the eyes the red of kept blood, the whole of it reading as one word that is waiting for a name, built to stand in the crypt and not move.
Grave-Sense Skeleton
Creature Grave-Sense Skeleton The tall, narrow, white shape — heavy through the ribcage, the head a little too high on the body, the whole of it reading as one word that is waiting for a joint, built to stand in the field and not move.
Liches
Race Liches Bone-clad, soul-anchored necromancers of the ossuary. They do not die, they do not forget, and they consider the anchor a promise the ossuary keeps for them.
Skeletons
Race Skeletons Animated dead. Mindless thralls or willed revenants — the bones that refuse to rest.
Wraiths
Race Wraiths Shade-born, hollow-eyed stalkers of the moor. They do not touch, they do not rest, and they consider the moan a promise the moor keeps.
Vampires
Race Vampires Pale, fanged night-lords of the crypt. They do not age, they do not die, and they consider the ledger of blood a promise the crypt keeps.

By Marks

animal (10) animated (1) crypt (2) field (2) gate (2) moor (2) ossuary (2) revenant (1) skeleton (1) undead (14)