Browse the Grimoire
Race
Air Goblins
Light-boned cliff goblins who rope-lash their city to the wind and treat the ground as a temporary inconvenience.
Creature
Wind-Rider Vantari
The Vantari that goes — the bird of the open, the messenger, the scout, and the hunter of the far ground, who carries the roost out into the whole of the sky.
Creature
Current-Sense Merfolk
A scaled, finned reef-kin of the living coral city who feels the current and keeps the deep spires, the throne's social, clannish, and most certain fin.
Race
God
Divine beings of immense power — creators, destroyers, and rulers of reality itself. Not all gods are good; not all are wise.
Race
Krakens
Trench leviathans of the deep. 91.44 m of tentacle and madness — no society, only lair, hunger, and the rare spawn.
Creature
Sky-Keeper Vantari
The Vantari that stays — the warden of the roost-platform, the one who counts the eggs, mends the ledge, and keeps the cliff whole through the storm.
Race
Lightning Goblins
Charged, reckless goblin packs who built crystal spires to drink the storms and consider the sky a metered resource.
Creature
Bone-Carry Dregmaw
A shark-skinned, gilled judge of the bone city who carries the warren's bones and keeps the low warrens, the warren's quick, clannish, and most certain hand.
Creature
Tide-Sense Dregmaw
A shark-skinned, gilled judge of the bone city who feels the tide and keeps the feed, the warren's cannibal, clannish, and most certain fang.
Race
Merfolk
Scaled, finned reef-kin of the living coral city. They trade in pearls, and they consider the reef a promise the sea keeps.
Race
Naga
Serpent-bodied humanoids of the temple-spires. They decide who is punished, and they consider the venom a promise the court keeps.
Creature
Storm-Eagle
A great white-headed eagle of the high cliffs, with wings wide as a door and eyes that see the small thing from the top of the storm.
Race
Water Goblins
Gill-rimmed goblin packs that live under the waves in a flooded cave network no chart has mapped.
Creature
Trap-Goblin
The goblin that builds the trap the rest of the warren eats by — small, patient, and the only beast that considers a spring-loaded jaw a form of art.
Creature
Vein-Reader Dwarf
An iron-skinned deep-dwelling dwarf of the delve who reads the deep-veins by the dark and the sound of the stone, the clan's patient, remembering, and most careful eye.
Creature
Stormdrinker Lightning Goblin
A charged, reckless goblin of the crystal spires who drinks the storm through the spires' pale blue light and meters the sky like a well.
Character
Uaellaen
Dark elf archmage, god-slayer, former Remedy member, founder of The Forgotten, and narrator of this universe's story.
Character
Uuaellaen
Uaellaen's actual biological brother — a dark elf of immense power. High-level cleric, Archon, and High Priest.
Creature
True-Flight Angel
The tall, narrow, slightly-too-clean line of the highest plane, with a pair of true wings folded at the back in a soft ivory to pale gold range and a pair of large, clear pale gold eyes. Its wings are not a tool but a statement, and the statement is the flight.
Creature
Superior-Darkness Dark Elf
The elven line in the deep, tall and narrow-waisted, with skin the deep violet to a near-black and a network of fine, pale violet veins at the temples. It is at home in the dark the way the surface is at home in the light, and the dark never burns it.
Creature
Sound-Reader Shadow Goblin
A nearly-blind goblin of the sunless sinkhole who reads the dark by sound and shadow and treats light as noise.
Race
Leech Folk
Parasitic marsh folk of the blood pits. They trade in blood, always, and they consider the ledger a promise the pit keeps.
Race
Selkies
Seal-folk of the cold coast. A stolen skin is a stolen life, and they consider the shore a promise the sea keeps for them.
Character
Rumzuck Umbatsch
High-level ogre warrior, Uaellaen's brother, and the shield of the Remedy guild.
By Mark
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