Browse the Grimoire

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One-Breath Drake
Creature One-Breath Drake The long, coiled shape of the pit — heavy through the shoulder, the crest long, the amber eyes flat, the whole of it built around one breath that does not come back and one dive that ends the argument.
Orchard-Tender Half-Elf
Creature Orchard-Tender Half-Elf A long-eared, short-lived middle-kin who tends the border's orchards and the two harvests, a little elf and a little human and all patience.
Ossuary-Sense Lich
Creature Ossuary-Sense Lich The tall, bone-clad shape of the ossuary — the ribs showing through the pale hide, the hand too long, the whole of it reading as one promise that the ossuary keeps and the anchor will not break.
Pattern-Sight Erudite
Creature Pattern-Sight Erudite The tall, lean, deliberate shape of the scriptorium, with a face that is almost a question, and a pair of pale silver-grey eyes that read the pattern before the page is turned. It sees the shape of the answer a day before the ink is dry, and the seeing is not a choice.
Peak Gryphon
Creature Peak Gryphon A lion-fleshed, eagle-winged guardian of the single sheer peak, whose silence is broken only by the oath and the word.
Pearl-Carry Merfolk
Creature Pearl-Carry Merfolk A scaled, finned reef-kin of the living coral city who carries the throne's pearls and keeps the low spires, the throne's quick, clannish, and most certain hand.
Pit-Sense Leech Folk
Creature Pit-Sense Leech Folk A pale, quick parasitic marsh-kin of the blood pits who senses the pit and keeps the ledger, the pit's clannish, shy, and most certain bite.
Plane-Walk Elemental
Creature Plane-Walk Elemental The shape of the element itself — a river given shoulders and a slow, deliberate turn, a deep sea-green column with a face that is only a suggestion. It crosses the Veil the way a river crosses a border, without asking, and the crossing is not a choice.
Pool-Sense Lizard Man
Creature Pool-Sense Lizard Man A scaled, amphibious patient reptilian of the marshes and river deltas who feels the pool-sense and waits for everything, the delta's clannish, territorial, and most certain wait.
Presence-Carry Dragon Kin
Creature Presence-Carry Dragon Kin The heavy-jawed line of the moor — broad through the shoulder, the fine scale-patch deep umber along the spine, the whole of it reading as one word that does not need to be finished, because the room already knows it is being said.
Pressure-Sense Deep One
Creature Pressure-Sense Deep One A pale, gill-bellied deep-kin of the pressure vaults who senses the pressure and keeps the low vaults, the vault's clannish, shy, and most certain pull.
Rapid-Learning Erudite
Creature Rapid-Learning Erudite The tall, lean, deliberate shape of the scriptorium, with a face that is almost a question, and a pair of pale silver-grey eyes that hold the new page a moment longer than a page should be held. It learns the skill in a day the way a human learns it in a season, and the learning is not a choice.
Red Deer
Creature Red Deer The great red deer of the open moor, russet coat in summer, iron-grey in winter, crowned with a broad palmate antler that the old world measured by the beam.
Ring-Build Kraken
Creature Ring-Build Kraken A trench leviathan of the deep, 91.44 m of tentacle and madness, who builds the ring and keeps the high coil, the coil's solitary, territorial, and most certain hand.
Amber-Eye Fox Man
Creature Amber-Eye Fox Man A red-amber, mask-marked forest kin of the amber woods who reads the amber-light and the faces in it, the hollow's cunning, social, and most certain eye.
Roe Deer
Creature Roe Deer A small, watchful red-brown deer of the forest edge, with a white rump-flash and a short V-shaped antler that drops every winter.
Roost-Sense Cockatrice
Creature Roost-Sense Cockatrice A crested, serpent-tailed fowl of the bare cliff roost who senses the roost and keeps the hundred-egg nest, the roost's territorial, aggressive, and most certain hiss.
Root-Cellar Halfling
Creature Root-Cellar Halfling A small, root-cellared halfling of the green hills who tends the deep root-cellars and the hill's oldest stores, the hold's patient, remembering, and most certain eye.
Sack-Weave Air Goblin
Creature Sack-Weave Air Goblin A light-boned cliff goblin who weaves the footholds' wind-sacks and mends their ropes, the quiet hand that keeps the city aloft.
Scent-Judge Venom Goblin
Creature Scent-Judge Venom Goblin A fanged, gill-rimmed marsh goblin who judges everything, including you, by scent and marks the warrens with its bitter, judging word.
Secret-Keep Fox Man
Creature Secret-Keep Fox Man A red-amber, mask-marked forest kin of the amber woods who keeps the secrets of the hollow and trades them out at exactly the right price.
Sentence-Carry Serpent Folk
Creature Sentence-Carry Serpent Folk A scaled, marsh-court judge of the coiled towers who carries the coil's sentences and keeps the low coils, the marsh's quick, clannish, and most certain hand.
Shade-Sense Wraith
Creature Shade-Sense Wraith The tall, narrow, hollow shape — heavy through the jaw, the eyes hollow and grey, the whole of it reading as one word that is waiting for a soul, built to stand in the moor and not move.
Shadow-Word Cat Man
Creature Shadow-Word Cat Man A lean, slate-grey feline kin of the sun-warmth warrens who speaks the shadow word and moves through the dark as if it were a door left open.

By Marks

abyssal-coil (2) aelfarion (2) aetheric-throne (2) air-goblin (2) amphibian (3) animal (143) anvil-caves (2) barrens (2) bat-man (2) bear-man (2) bird (4) bittermire (2) black-tide-vaults (2) brook (2) bugbear (2) carnivore (22) cat-man (2) cavern (2) cavern-kin (2) celestial (2) chimera (2) cockatrice (2) construct (2) coral-throne (2) crow-man (2) crypt (2) deep-delve (2) deep-kin (2) deep-one (2) dregmaw (2) drip-caverns (2) forest-kin (4) gelatinous (4) herbivore (6) humanoid (6) moor (5) omnivore (40) predator (7) serpentine (4) undead (10)