Browse the Grimoire

With Image Story Cast
The Underbrow
Location The Underbrow A mountain range hollowed into a lattice of clean, singing tunnels, centered on a geode hall the size of a cathedral.
The Shattered Coast
Location The Shattered Coast A broken coastline in the unknown universe. Placeholder — to be described together. The first real place in the current world.
The Two Shore
Location The Two Shore A quiet settlement on the border of elf-wood and human town, where the half-elves keep their two oaths and their long, careful middle.
The Drakemoor
Location The Drakemoor A moor of black scale-stone and ash, where the dragon-kin keep their kinship and their long, slow grudges.
The Coil Marshes
Location The Coil Marshes A swamp of coiled towers built of woven reeds and bone, its water black and still, its air thick with the smell of the coil.
The Brook Holds
Location The Brook Holds A hold of black stone and cold water, where the trolls keep their strength and their very long, very quiet, and very patient oaths.
The Bone Ossuary
Location The Bone Ossuary An ossuary of pale bone, its chambers lit by the phosphorescence of the soul, its silence broken only by the anchor and the spell.
The Bone Fields
Location The Bone Fields A field of white bone and cold air, where the skeletons keep their strength and their very long, very quiet, and very patient oaths.
The Bog Hollows
Location The Bog Hollows A hollow of black bog and warm water, where the frogloks keep their leaps and their short, sharp, and very loud oaths.
The Scale Pits
Location The Scale Pits A pit of black scale and broken wing, where the drakes keep their small, sharp, and very loud quarrels.
The Ashen Reach
Location The Ashen Reach A wide, open country of old fields and new towns, where the humans keep their many oaths and their short, sharp, and very loud lives.
The Aetheric Throne
Location The Aetheric Throne A city of cold light and ringing silence in the highest plane, where the angels keep their vigil and their judgment.
Black Tide Vaults
Location Black Tide Vaults Deep-sea pressure vaults, their walls of black stone, their air a constant drip, their silence broken only by the call and the drag.
The Silent Spires
Location The Silent Spires A city of pale stone, its surface a constant grey shimmer, its silence broken only by the record and the witness.
The Sting Crags
Location The Sting Crags A crag of bare stone, its surface scored with the marks of the claw, its air a constant hum, its silence broken only by the sting and the charge.
The Abyssal Coil
Location The Abyssal Coil A trench of the deep, its floor a constant blue-black shimmer, its silence broken only by the coil and the spawn.
Stormglass Spires
Location Stormglass Spires A row of tuned conductive crystal spires on a wind-scoured ridge that drink the storm and glow pale blue.
The Throne of Names
Location The Throne of Names A throne of cold light and ringing silence in the highest plane, where the gods keep their power and their long, very quiet, and very patient oaths.
Skyspire Footholds
Location Skyspire Footholds A ring of sheer cliffs studded with lashed platforms and woven wind-sacks, joined by swaying rope-bridges.
Serpent Spire
Location Serpent Spire A temple-spires of venom and court, its spires grown from the bone of the court, its air thick with the smell of the venom.
The Tinker Hollows
Location The Tinker Hollows A hollow of small, clever workshops and odd little gardens, where the gnomes tinker, scheme, and keep their very small, very sharp secrets.
Selkie Shore
Location Selkie Shore A cold coast of black rock and grey water, its surface a constant shimmer, its silence broken only by the skin and the leave.
The Scale Pool
Location The Scale Pool A pool of black scale and warm water in the deep marsh, where the lizard-men keep their scales and their long, slow, and very patient oaths.
Rootcellar Hills
Location Rootcellar Hills A range of green hills honeycombed with root-cellars, their surface soft underfoot, their silence broken only by the ale and the oath.

By Marks

air (10) ancient (9) animal (143) aquatic (9) backstory (13) beast-folk (9) carnivore (22) character (8) combat (28) current-universe (12) dark (7) dark-elf (6) divine (5) dragon (7) dwarf (5) earth (8) elf (6) fire (8) goblin (9) god-like (10) god-servant (6) herbivore (6) humanoid (6) light (8) magic (56) moor (5) mystery (5) omnivore (40) overpowered (13) pantheon (12) poison (6) predator (7) protagonist (6) remedy (10) story-cast (37) the-forgotten (6) undead (15) venom (8) warrior (6) water (9)