Browse the Grimoire
Creature
Amber-Eye Fox Man
A red-amber, mask-marked forest kin of the amber woods who reads the amber-light and the faces in it, the hollow's cunning, social, and most certain eye.
Creature
Debt-Carry Leech Folk
A pale, quick parasitic marsh-kin of the blood pits who carries the debt and keeps the shallow rings, the pit's clannish, quick, and most certain edge.
Creature
Bone-Read Gnoll
A heavy-jawed, dry-brown hyena-packer of the bone-totem savanna who reads the bones and keeps the low totems, the steppe's aggressive, social, and most certain eye.
Creature
Divine-Awareness Angel
The tall, narrow, slightly-too-clean line of the highest plane, with a pair of true wings folded at the back in a soft ivory to pale gold range and a pair of large, clear pale gold eyes. Its awareness reaches across the vigil, and the reaching is not a choice.
Creature
Wild Boar
The bristled wild boar of the barrens, a barrel of muscle under a grey-brown coat, with a tusk that grows through the jaw and a charge that splits the earth.
Creature
Wind-Lash Air Goblin
A light-boned cliff goblin who lashes its whole body to the wind with rope and wind-sack, treating the ground as a temporary inconvenience.
Creature
Word-Keep Rat Man
A clever, grey-furred underwarren kin who keeps the word of the colony and ranks its citizens by whose secret is truest, the colony's patient, exact, and most certain voice.
Creature
Word-Hold Golem
The blocky, heavy, deliberate shape of the forge, built from fitted blocks of dark grey granite with a pair of small, deliberate points of pale amber light where the eyes should be. It holds its binding word against the wind, the water, and the doubt, and the holding is not a choice.
Creature
Wet-Sight Slime
The low, small, wet shape of the dripping cavern, the one that sees in the dark the way a human sees in the light. Its green runs clear and deliberate, its lower surface is a deep sea-black, and the bone-white edge is the cleanest line in the ring.
Creature
Web-Set Bugbear
A hulking, club-jawed swamp-ambusher of the mire who sets the trap and plans the kill, considering the swamp a debt the water owes them.
Creature
Vine-Sight Satyr
The goat-legged, low, heavy shape of the vine-tangled hill, with a thick brown coat and a pair of true, curling horns in bone-white. It sees the vine the way the hill sees the guest — and the seeing is not a choice.
Creature
Vigil-Carry Revenant
The lean, quick shape of the oath-line — thin through the jaw, the hand long and certain, the whole of it built to carry the oath across the gate and to spend one word the size of a promise on the stranger who is worth the soul.
Creature
Watch-Eye Crow Man
A black-plumed, watch-marked carrion kin of the great tree-city who keeps the watch and records every word, the roost's curious, clannish, and most certain voice.
Creature
Tunnel-Carry Rat Man
A clever, grey-furred underwarren kin who carries the colony's goods and its people through the tunnels, the underwarren's quick, patient, and most certain eye.
Creature
Vent-Keeper Ice Goblin
A thick-necked goblin of the glacier fissure who tends the hot vents that break through the ice, treating the cold as a room they chose.
Creature
Venom-Sense Naga
A serpent-bodied, green-gold scaled judge of the temple-spires who feels the venom and keeps the low spires, the spire's feudal, territorial, and most certain fang.
Creature
Tinker-Sight Gnome
A brass-rimmed workshop gnome of the hollows who sees through every machine and keeps the machinery of the clan running, one repair at a time.
Creature
Surface-Turn Water Goblin
A gill-rimmed goblin of the drowned cave network who turns to the waterline and trades with the surface, the warrens' only open hand.
Creature
Sting-Carry Manticore
A lion-bodied, scorpion-tailed, bat-winged beast of the bare crag who carries the sting and keeps the high rings, the crag's territorial, cunning, and most certain tail.
Creature
Silver-Spire High Elf
A golden-skinned keeper of the silver spires' old, careful magic, patient as the white cliffs and twice as deliberate.
Creature
Sunlight-Sensitivity Dark Elf
The elven line in the deep, tall and narrow-waisted, with skin the deep violet to a near-black and eyes that glow in the dark. The surface light is a wound to it — the wound that keeps the deep honest — and the sensitivity is not a choice.
Creature
Spire-Sense Harpy
A feathered, shrieking aerial raider of the sheer tower who senses the spire and keeps the scream-rings, the spire's feudal, pack, and most certain song.
Creature
Spire-Tuner Lightning Goblin
A charged, patient goblin of the crystal spires who tunes the spires' resonance and keeps the ridge's stored charge from spilling.
Creature
Spell-Carry Lich
The lean, quick shape of the anchor-line — thin through the ribcage, the hand long and certain, the whole of it built to carry the spell across the ossuary and to spend one word the size of a promise on the stranger who is worth the soul.
By Mark
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