Browse the Grimoire
Deity
Solathis, the Dawnfather
God of dawn, light, and healing. Every morning is his signature on the world.
Dragon
Shadowveil
An ancient Dark Dragon, master of darkness and shadow magic.
Race
Slimes
Single-cell acid wanderers of the dripping cavern. They drift, they absorb, they split — and they consider the drip the only honest conversation.
Race
Selkies
Seal-folk of the cold coast. A stolen skin is a stolen life, and they consider the shore a promise the sea keeps for them.
Character
Rumzuck Umbatsch
High-level ogre warrior, Uaellaen's brother, and the shield of the Remedy guild.
Race
Rat Men
Clever, fast-breeding scavengers of the undercities. Despised by most races, underestimated by all of them.
Creature
Roost-Sense Cockatrice
A crested, serpent-tailed fowl of the bare cliff roost who senses the roost and keeps the hundred-egg nest, the roost's territorial, aggressive, and most certain hiss.
Creature
Ring-Tender Shadow Goblin
A nearly-blind goblin of the sunless sinkhole who tends the pale ring-fungus and keeps the hollow's slow light from guttering out.
Creature
Pool-Sense Lizard Man
A scaled, amphibious patient reptilian of the marshes and river deltas who feels the pool-sense and waits for everything, the delta's clannish, territorial, and most certain wait.
Creature
Pressure-Sense Deep One
A pale, gill-bellied deep-kin of the pressure vaults who senses the pressure and keeps the low vaults, the vault's clannish, shy, and most certain pull.
Race
Revenants
Oath-bound, unyielding dead of the vigil. They do not rest, they do not forget, and they consider the oath a promise the vigil keeps.
Race
Kobolds
Small, furnace-scarred dragon-worshipping tinkerers of the gem-mine — the only race that considers a dragon a landlord worth pleasing.
Race
Ogres
Proud warrior tribes of the high fangs — strength, honor, and a refusal to back down that has nothing to do with muscle.
Creature
Pit-Sense Leech Folk
A pale, quick parasitic marsh-kin of the blood pits who senses the pit and keeps the ledger, the pit's clannish, shy, and most certain bite.
Creature
Ossuary-Sense Lich
The tall, bone-clad shape of the ossuary — the ribs showing through the pale hide, the hand too long, the whole of it reading as one promise that the ossuary keeps and the anchor will not break.
Creature
One-Breath Drake
The long, coiled shape of the pit — heavy through the shoulder, the crest long, the amber eyes flat, the whole of it built around one breath that does not come back and one dive that ends the argument.
Character
Morvane the Veilwarden
Dark-elf god-servant and warden of the boundary between the material world and the dark plane. He keeps the door closed. He is very good at it.
Creature
Melt-Sense Ooze
The low, wide, wet shape — heavy through the surface, with no head at all, only a slow, deliberate rise and fall, the amber gone dull at the edge of the melt-ring, the whole of it reading as one word that is waiting for a meal.
Race
Kelpies
Water-horses of the mirror-still bog. They wear a horse's shape to drown riders, and they consider the mirror a promise the bog keeps.
Creature
Maze-Memory Minotaur
A horned, labyrinthine keeper of the black-stone maze who remembers the maze and walks the corridors blind, the labyrinth's clannish, honor-bound, and most certain turn.
Race
Orc
Proud warrior tribes of the high fangs — strength, honor, and a refusal to back down that has nothing to do with muscle.
Creature
Map-Keep Mole Man
A blind, shovel-handed tunnel-sculptor of the river plain who carries the map in memory and keeps the deep's oldest tunnels, the delve's patient, clannish, and most certain voice.
Deity
Lysara, the Sweet Poison
God of enchantment, will, and obsession. Every promise ever accepted blooms in her garden.
Race
Lizard Men
Amphibious, patient reptilian humanoids of the marshes and river deltas. They wait for everything.
By Mark
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