Browse the Grimoire
Race
Demi-God
Mortals who have achieved near-divine status — heroes elevated by divine favour, extraordinary achievement, or exposure to the divine.
Race
Drakes
Smaller, less magical cousins of the true dragons. Proud, territorial, and frequently mistaken for dragons by people who regret it.
Race
Dragon Kin
Descendants of dragon blood — mortals touched by draconic ancestry, carrying the pride and the wrath of the line.
Creature
Door-Keep Siren
A vocal, grey-plumed coast-kin of the broken cliffs who keeps the door and guards the high cliffs, the coast's patient, exact, and most certain voice.
Race
Demon
Fiendish beings of the dark planes — embodiments of chaos and malice, though individual demons often have agendas that go beyond simple evil.
Creature
Deep-Sleep Bear Man
A massive, deep-brown furred kin of the deep forest who hibernates as a sacred rite and keeps the grove's long sleep, the hold's patient, honor-bound voice.
Race
Deep Ones
Pale gill-bellied folk of the pressure vaults. They surface only to drag, and they consider the pull a promise the deep keeps.
Race
Dark Elf
A dark-skinned elven lineage of the deep places — violet-to-black skin, eyes that glow in the dark, and a history that runs through fire.
Creature
Dark-Sight Observer
The tall, narrow, robed shape of the silent city, faceless under the hood, with a pale robe the color of old spire-stone and pale eyes that see the dark the way the surface sees the light. It sees the dark the way the surface sees the light, and the seeing is not a choice.
Creature
Dark-Sight Basilisk
The thin, quick shape of the deep dark — small through the ridge, the eye wide and pale, the whole of it built to see what the stone will not light, and to spend a look the size of a whisper.
Creature
Crypt-Sense Vampire
The tall, narrow, pale shape — heavy through the jaw and shoulder, the eyes the red of kept blood, the whole of it reading as one word that is waiting for a name, built to stand in the crypt and not move.
Creature
Crag-Sense Manticore
A lion-bodied, scorpion-tailed, bat-winged beast of the bare crag who senses the crag and keeps the sting-rings, the crag's territorial, aggressive, and most certain sting.
Race
Cockatrices
Crested, serpent-tailed fowl of the roost. A hundred eggs in a single nest, each one a threat. The mother decides which hatch.
Race
Crow Men
Black-plumed carrion-kin of the great tree whose economy is built on bones, feathers, and the trade of information.
Race
Chimeras
Three-parted beasts of the mosaic crags. Lion-front, goat-mid, serpent-tail — each part a different animal, and the mother decides which.
Race
Centaurs
Nomads of the open plains — half human, half horse, who do not ride because they are the ride.
Creature
Clutch-Carry Cockatrice
A crested, serpent-tailed fowl of the bare cliff roost who carries the clutch and keeps the high rings, the roost's territorial, cunning, and most certain wing.
Race
Cat Men
Lean, fast feline humanoids — slit pupils, retractable claws, and the unhurried confidence of apex predators.
Creature
Anvil-Singer Dwarf
An iron-skinned deep-dwelling dwarf of the delve who sings the forge-fire and the anvil, the clan's patient, remembering, and most steady voice.
Creature
Brook-Salmon
The great silver fish of the deep brook — 30 kg of the toll's own meat, and the only prey in the world that the trolls consider an honour to take.
Creature
Bridge-Spawn
The young of the toll-trolls — grey-green and slow to anger, near-impossible to kill, and the only beast in the world that collects its own toll.
Race
Basilisks
Scaled, gaze-wielders of the cavern. A look is a weapon, and the cavern answers the look.
Race
Boar Men
Tusked barrens-kin whose tusks are polished status and whose foraging lines are run by the stocky females.
Race
Bear Men
Massive furred kin of the deep forest who hibernate as a sacred rite and consider the long sleep a promise the forest keeps.
By Mark
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