Browse the Grimoire
Race
Air Goblins
Light-boned cliff goblins who rope-lash their city to the wind and treat the ground as a temporary inconvenience.
Race
Lightning Goblins
Charged, reckless goblin packs who built crystal spires to drink the storms and consider the sky a metered resource.
Race
Water Goblins
Gill-rimmed goblin packs that live under the waves in a flooded cave network no chart has mapped.
Race
Shadow Goblins
Nearly-blind goblin packs who live in a sunless sinkhole, reading the dark by sound and shadow and treating light as noise.
Race
Ice Goblins
Thick-necked goblin packs who live in a glacier fissure lit by hot vents, treating the cold as a room they chose.
Race
Goblins
The base stock of the warren races — small, scavenging, ambush-happy, and the only race that considers a good trap a form of art.
Race
Fire Goblins
Small goblinoid packs of the volcanic wastes. They breed in the heat and fight with ember-tipped spears.
Race
Earth Goblins
Stone-shaping goblin packs whose tunnels are the cleanest in the mountains, opened by hand and song.
Race
Venom Goblins
Fanged, gill-rimmed marsh goblins who distill the poison of their fen and judge everything, including you, by scent.
By Mark
air (1) bestiary (8) earth (1) fire (1) goblin (9) goblinoid (1) ice (1) lightning (1) race (1) scavenger (1) shadow (1) venom (1) warren (1) water (1)
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