Browse the Grimoire

With Image Story Cast
Ash-Crow
Creature Ash-Crow A black crow of the ashfields, glossed blue, with the sharpest eye of the flock and a memory that keeps the hand that feeds it.
Deep-Sense Kraken
Creature Deep-Sense Kraken A trench leviathan of the deep, 91.44 m of tentacle and madness, who senses the deep and keeps the lair, the coil's solitary, territorial, and most certain hunger.
Bog-Hog
Creature Bog-Hog The great bristled hog of the deep marsh — 92 kg of bad temper that the ogres fight for, feed, and finally mourn at a volume.
Bog-Hop Froglok
Creature Bog-Hop Froglok A toad-leap of the black bog, sticky, short-tempered, and absolutely not to be cornered, who keeps its oaths loud and sharp and very short.
Court-Sight Serpent Folk
Creature Court-Sight Serpent Folk A scaled, marsh-court judge of the coiled towers who sees the court's word and keeps the venom-courts of the coil, the marsh's feudal, clannish, and most certain eye.
Dawn-Chorus High Elf
Creature Dawn-Chorus High Elf A golden-skinned singer of the silver city who holds the dawn in their voice, keeping the city's spell-songs steady through every turn of the tide.
The Anvil Masterwork Blade
Item The Anvil Masterwork Blade The Anvil Masterwork Blade — masterwork, the anvil-singers — the one that moves.
Alchemist's Field Kit
Item Alchemist's Field Kit Alchemist's Field Kit — journeyman, the [[Dark Elf|dark-elf]] alchemists — the healer's table in a satchel.
Distillation
Recipe Distillation Distillation — the the recipe; the vial set.
Alchemy (Advanced: Antidotes)
Recipe Alchemy (Advanced: Antidotes) Alchemy (Advanced: Antidotes) — the the recipe; the antidote — the venom's answer.
Alchemy (Basics)
Recipe Alchemy (Basics) Alchemy (Basics) — the the recipe; the draught.
Bone
Material Bone Bone — The bone of the beast and the dead — the ogre smiths' material, the reagent of the poison door's set-terms, and the one the world gives back.
The Maker's Hand
Rule The Maker's Hand How things are made in Uaellaen's Chronicles — material, recipe, item; the quality tiers; and why an enchanted item is a spell given somewhere to live.
Who Makes What
Rule Who Makes What The maker's lines — who in the world makes what, the guild system as a price list with a reputation, and medicine as a craft branch.
Dread Shape
Spell Dread Shape Dark · Circle 3 — A shape in the dark, held — the dark is the absence that holds the shape, and the shape is the one who is not there, and the not-there is the whole argument.
The Dawn Rite
Spell The Dawn Rite Faith · Circle 4 — The rite, kept at dawn under silence — the oath is the whole argument, and the keeping is the exchange, and the keeping is never optional.
Corrode Iron
Spell Corrode Iron Poison · Circle 2 — The iron, taken apart — the corrosion is the whole argument, and the corrosion does not cut, and the corrosion wins by the slow argument that the edge was always the one who was losing.
Dart True
Spell Dart True Venom · Circle 2 — A dart, drawn and let go where the hand says — the venom is the delivery, and the dart is the one who carries the wound with an address, and the address is the whole argument.
Buried Road
Spell Buried Road Earth · Circle 4 — The ground closes over a line — the road, the wall, the gap — and the earth does not move, so the earth *buries*.
Current Walk
Spell Current Walk Water · Circle 3 — A path of moving water, drawn under the foot and held — the water carries, and the carrying is the whole argument, and the one who walks is the one who is still standing.
Cinder Fall
Spell Cinder Fall Fire · Circle 4 — A rain of cinders, set over an area and held.
Cinder Tongue
Spell Cinder Tongue Fire · Circle 5 — The dragon's breath, held in the hand and let go where the hand says.
Plate
Item Plate Plate — — (defense), armor · masterwork. defense (masterwork tier)
Battle Axe
Item Battle Axe Battle Axe — slashing, arm · journeyman. slashing

By Mark

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