Browse the Grimoire
Location
Bittermire Warrens
A poison marsh the color of rust, its ground a soft dark that gives underfoot, its air thick green with bitter.
Location
Roostspire
A single colossal tree, its canopy a city of bone-and-feather art, its branches wide enough to hold a roost, its roots deep enough to hold a secret.
Location
The Scriptorium
A silent tower of paper and ink on the edge of the old world, where the erudites keep their knowledge and their long, very quiet, and very sharp oaths.
Location
The Scream Spire
A sheer tower of bare stone, its summit wide enough to hold a nest, its air a constant shriek, its silence broken only by the song and the raid.
Location
Anvil Caves
Gem-mining tunnels and forges under a dead mountain, its chambers lit by furnace-heat, its gems priced and its dragon respected.
Location
Aelfarion, the Silver City
A city of silver spires and old, careful magic, carved into the white cliffs of the coast, its silence broken only by the spell and the word.
Location
The Shatter Sounds
A shore of black rock and kept air, where the sirens keep their voice and their very long, very quiet, and very patient oaths.
Location
Nocturne Caverns
A vast cavern city lit only by pale lichens, its roosts in layers, its hunt in the dark, its silence broken only by the echo.
Location
Mosaic Crags
A crag of three-parted beasts, its face a mosaic of lion, goat, and serpent, its silence broken only by the litter and the brood.
Location
Mirehollow
A swamp thicket of standing water and low, web-laced branches, its silence broken only by the web and the kill.
Location
Glimmerwood
A forest of shifting paths and pale light that does not stay in one place. The trees remember the bargains made beneath them.
Location
Frostfang Crevasse
A mile-long glacier fissure lit by hot vents that break through the ice like cracks of light.
Location
Emberhollow Caldera
A collapsed caldera ringed by dead lava shelves, centered on a slow lake of magma that never cools.
Location
Karn Dun, the Deep Delve
A vast city-hall carved into the roots of the mountain, its halls lit by the forge and the oath, its silence broken only by the hammer and the word.
Location
Ironwood Grove
A deep forest of iron-wood trees, their trunks hollowed into bear-halls, their roots thick enough to carry a sleeping giant.
Location
Ironstock Bastion
A military iron-forged fortress on a bare ridge, its walls of riveted plate, its drill-yards wide enough to hold a line.
Location
Howling Fen
A vast conifer forest of standing water and hollow oaks, where the trees are carved into dens and the howls carry for miles.
Location
Hollowmere
A drowned place under a dark, still lake in the unknown universe. Something sleeps beneath it. The second real place in the current world.
Location
Goblin Warrens
A range of ruined hills honeycombed with burrow-warrens, its surface a lattice of trip-lines and its pits deep and honest.
Location
Eaglepeak
A single sheer peak of bare stone, its summit wide enough to hold a nest, its silence broken only by the oath and the word.
Location
Drip Caverns
A dripping cavern of acid wanderers, its ceiling a constant green shimmer, its floor dissolving and re-forming, its silence broken only by the drip.
Location
Coral Throne
A living reef city of coral architecture, its spires grown rather than built, its trade measured in pearls and its memory held in the scale.
Location
The Sanctum
A floating sanctum above the clouds, where the demi-gods keep their power and their distance from the mortal world.
Location
The Nameless Tundra
The frozen expanse of the old world where Uaellaen was found by Tigole. Snow, ice, and the first lesson: the world is bigger than you.
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